Search found 5 matches

by rickintucson
Sun Mar 18, 2012 1:42 pm
Forum: [RW] Route Building
Topic: Faster way to move around? Click on Map Trick?
Replies: 5
Views: 2348

Re: Faster way to move around? Click on Map Trick?

antonyperks wrote:One thing I should have said is allow 'Draw time' before editing or moving around the area too much or you can Get SBHH.
So that's why I kept getting the SBHH!!! I thought my program or my route was corrupt.

Thanks again for the info.

Rick
by rickintucson
Sun Mar 18, 2012 1:18 am
Forum: [RW] Route Building
Topic: Faster way to move around? Click on Map Trick?
Replies: 5
Views: 2348

Re: Faster way to move around? Click on Map Trick?

Thanks so much, you have saved me countless hours!

Take care,
Rick
by rickintucson
Sun Mar 18, 2012 1:01 am
Forum: [RW] Route Building
Topic: Faster way to move around? Click on Map Trick?
Replies: 5
Views: 2348

Faster way to move around? Click on Map Trick?

Hi Guys, I have looked for information on this but not found it. Is there a faster way to move around your "layout"? Several times I have forgotten to put a driver in my train 90 miles away from where my starting tile is, and to go back I have to "fly" my route the entire way-seems a waste of time. ...
by rickintucson
Sat Mar 17, 2012 1:19 am
Forum: [RW] Route Building
Topic: Possible to add to the UKTS Freeware terrain textures?
Replies: 8
Views: 2251

Re: Possible to add to the UKTS Freeware terrain textures?

Thanks guys, I appreciate the info! Also thanks for the offer of further help, I will take you up on that,

Rick
by rickintucson
Fri Mar 16, 2012 2:32 am
Forum: [RW] Route Building
Topic: Possible to add to the UKTS Freeware terrain textures?
Replies: 8
Views: 2251

Possible to add to the UKTS Freeware terrain textures?

Hello, pardon if this has been answered before but I couldn't find this exactly. I would like to create a route using the UKTS freeware terrain textures, but I would also like to use the "scrub" textures from the castle rock and barstow routes. Is this possible? Can I add these "scrub" textures to t...

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