Search found 637 matches

by 1S811985
Thu Oct 06, 2011 3:44 pm
Forum: [RW] General RW Discussion
Topic: Thomson Interactive
Replies: 56
Views: 7073

Re: Thomson Interactive

Anyone guess where I grew up as a kid?! Not far from me by the looks of it. I'm with you on this one, Jimmyshand. Try as I might I simply can't summon up much if any enthusiasm for the modern railway scene in the UK and, for me at least, Railworks is a welcome chance to travel back in time. I'm sur...
by 1S811985
Sun Oct 02, 2011 8:12 pm
Forum: [RW] General RW Discussion
Topic: A warning about GPU overclocking
Replies: 15
Views: 2153

Re: A warning about GPU overclocking

This is good and perhaps even overdue advice. I've watched with growing befudlement as this forum has turned into a technical seminar over the past week. Overclock this, download that, adjust the settings of the other. Fortunately it's all greek to me and I'm not even slightly tempted to start messi...
by 1S811985
Tue Sep 27, 2011 9:06 pm
Forum: [RW] General RW Discussion
Topic: Train Simulator 2012 (Part 3)
Replies: 1471
Views: 233592

Re: Train Simulator 2012 (Part 3)

Had a final hurl for old times sake. A scenario of my own, 37 hauled Mystex from Glasgow to Carstairs (peak takes over for run to Durham) via Hamilton and Wishaw. Those were the days! Only fair to report that no issues encountered with the exception of some slight but noticable changes to AI and pla...
by 1S811985
Tue Sep 27, 2011 7:49 pm
Forum: [RW] General RW Discussion
Topic: Train Simulator 2012 (Part 3)
Replies: 1471
Views: 233592

Re: Train Simulator 2012 (Part 3)

Just tried a run with Argyle Stopper on WCML. TSX on, custom settings in game and not much left to turn down. Managing FPS of around 18, rising to 21 when clear of Lanark Junc but dropping to 14 when passing other traffic and ocassionally at other times. AWS sundial in the cab flickering like crazy ...
by 1S811985
Sun Sep 25, 2011 3:22 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Additional time for RW3 Related Scenario Tweaking
Replies: 7
Views: 2091

Re: Additional time for RW3 Related Scenario Tweaking

Hi, Yeah, thats only fair. Looks like I got lucky. My entry can stand a few minor AI timing differences, and removing a misplaced particle cone would be outwith the spirit of the challenge rules anyway. If anything, chosing fog, rain and showers as the weather conditions for the respective parts of ...
by 1S811985
Sun Sep 25, 2011 2:57 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual challenge: Yard Pilot
Replies: 44
Views: 22410

Re: Individual challenge: Yard Pilot

Testing, testing... Part three tested and okay. Phew! I did notice an errant particle cone that I had missed before but that and a few AI timing changes, apparently due to the updgrade, are all I have to worry about. Given what Kromaatikse has warned of in another thread, http://forums.uktrainsim.co...
by 1S811985
Sun Sep 25, 2011 12:27 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual challenge: Yard Pilot
Replies: 44
Views: 22410

Re: Individual challenge: Yard Pilot

Testing, testing... Part two tested okay. A few minor differences in AI timings which I assume is down to the default loco changes in the updgrade. None of them make any real difference, though I've lost a couple of passing moves that I had tried my best to build in for particular locations. No bigg...
by 1S811985
Sun Sep 25, 2011 10:43 am
Forum: [RW] General RW Discussion
Topic: Total rant on railsim 2012
Replies: 13
Views: 1871

Re: Total rant on railsim 2012

Lovely rant, but completely wrong... Really? It is expensive. RW3 dosen't run as well in legacy mode as it was promised it would. It dosen't run properly at all in TS2012 mode for a lot of us. Upgrades are already being thrown around this forum as the silver bullet. Seems to me that Dave138 got a l...
by 1S811985
Sun Sep 25, 2011 10:23 am
Forum: [RW] General RW Discussion
Topic: RW3 slows down time
Replies: 11
Views: 1679

Re: RW3 slows down time

Kromaatikse wrote:Meanwhile I'm putting together an article on good, inexpensive upgrades to minimise the "SWMBO effect". ;)
Good luck with that one!
by 1S811985
Sat Sep 24, 2011 10:12 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual challenge: Yard Pilot
Replies: 44
Views: 22410

Re: Individual challenge: Yard Pilot

Testing testing..

Part 1 okay.

If you're lucky enough to be able to run TSX then the weather effects really pay off.

1S81
by 1S811985
Sat Sep 24, 2011 8:49 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual Challenge: Winter Wonderland
Replies: 9
Views: 2130

Re: Individual Challenge: Winter Wonderland

That makes sense, given the new ability of AI to couple up to statics. Thanks for laying it out so clearly. Hopefully, examples of these new potential conflicts will be relatively few on our own scenario creations but if they do occur then yeah, removal or relocation of the offending static or redoi...
by 1S811985
Sat Sep 24, 2011 8:29 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual challenge: Yard Pilot
Replies: 44
Views: 22410

Re: Individual challenge: Yard Pilot

True, and thats how I realised that the missing items were actually still there but not being rendered visible in game. Thing is, even with TSX off I find I'm having to play appearance off against performance and the happiest medium I've been able to find looks worse, when taken in the round, than R...
by 1S811985
Sat Sep 24, 2011 5:56 pm
Forum: [RW] General RW Discussion
Topic: Running RW3 on Dual Core Processors
Replies: 10
Views: 1883

Re: Running RW3 on Dual Core Processors

The simple question is, how do you run RW3 with Dual Core Processors, also what is the reccomended Graphics Card setting for Nvidia Geforce GT 240 cards. Are we still looking for the railworksproc2.exe settings or has that been updated? I'm looking for the same answers, having an AMD dual core and ...
by 1S811985
Sat Sep 24, 2011 5:13 pm
Forum: [RW] Great Scenario Challenge 1
Topic: Individual challenge: Yard Pilot
Replies: 44
Views: 22410

Re: Individual challenge: Yard Pilot

Testing, testing... Testing of part one has, so far, thrown up a missing particle effect and a missing trackside figure. The first I can live with, though that signalman is going to having a cold shift!, the second matters however, as the figure in question is a member of yard staff that the player ...
by 1S811985
Fri Sep 23, 2011 9:49 pm
Forum: [RW] General RW Discussion
Topic: TS2012 Woodhead route blog
Replies: 1101
Views: 228401

Re: TS2012 Woodhead route blog

Not sure that yard is Mottram though, looks a bit on the big side and the mainline curves the wrong way at the the far end. It looks right to me. The sorting sidings where located at the west side of the Glossop Road bridge, where there was a slight curve to the right. The reception sidings where t...

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