Do a search on this site for UK Crossings. You should find the patch you need.
Steve
Search found 990 matches
- Sun Sep 22, 2002 2:13 pm
- Forum: [MSTS1] Route Building
- Topic: Level Crossing Gates
- Replies: 4
- Views: 778
- Wed Sep 18, 2002 9:29 am
- Forum: Narrow Gauge
- Topic: Newbie - need to know NG stuff
- Replies: 6
- Views: 1119
Hi I'd thought I'd just concur with everything that Kevin has said wrt to NG routes that use his locos. If you get hold of the Talyllyn route (preferably the single file download or better still a copy of the CD) you'll find that all it takes to get the route and rolling stock working on your MSTS i...
- Tue Sep 17, 2002 9:56 am
- Forum: Narrow Gauge
- Topic: Derailments in The Talyllyn Route
- Replies: 0
- Views: 813
Derailments in The Talyllyn Route
I've had a number of emails from people who have installed the Talyllyn Route only to find that there is a "derailment issue" when entering the Pendre sheds area. The cause is actually due to users having the wrong TSection.Dat file installed in the Talyllyn Route as a result of using XTracks ( and ...
- Tue Sep 17, 2002 9:35 am
- Forum: [MSTS1] General MSTS Discussion
- Topic: Talyllyn Railway
- Replies: 6
- Views: 841
Re: Talyllyn Railway
Hi - email me at msts.talyllyn@btinternet.com and I'll send you an email which explains how to resolve your problem with the track. Steve I have just installed version 1.5 of the Talyllyn Railway route. I have a problem at Tywyn Pendre station. in both driections as I try to pass this point the trai...
- Thu Sep 12, 2002 2:39 pm
- Forum: [MSTS1] Screenshots
- Topic: Trainz Steam
- Replies: 4
- Views: 737
- Tue Sep 10, 2002 2:10 pm
- Forum: [MSTS1] Route Building
- Topic: UK Level Crossing Gates
- Replies: 2
- Views: 624
UK Level Crossing Gates
Hi
Does anyone know if there is a set of the old style UK Level Crossing gates ( the ones that had real bars and a big red disk in the middle) available for MSTS??
There is an ACE file for these in the default S&C but I can'r find the associated shape file .
Thanks in advance.
Steve
Does anyone know if there is a set of the old style UK Level Crossing gates ( the ones that had real bars and a big red disk in the middle) available for MSTS??
There is an ACE file for these in the default S&C but I can'r find the associated shape file .
Thanks in advance.
Steve
- Sun Sep 08, 2002 10:35 am
- Forum: BVE and OpenBVE
- Topic: B3D and CSV files
- Replies: 2
- Views: 1190
Try a search for a site called BVEHELPER. I can't remember the address myself but the site has a 5 stage tutorial for writing a route for BVE and covers all these CSV issues. I downloaded the pages and printed them out. I'm not sure about B3D files but it may do. I'll see if I can find the helpful f...
- Thu Sep 05, 2002 8:51 am
- Forum: [MSTS1] Route Building
- Topic: Runtime 76
- Replies: 4
- Views: 712
The preference file must be stored in C:\program Files\TSTF - I think?? I had problems get the preferences file to hold data in an earlier version until I created a folder path as above so I may still be the case. Try downloading the latest ver from this site - do a search for terraform and you shou...
- Wed Sep 04, 2002 7:01 pm
- Forum: [MSTS1] Route Building
- Topic: Can Anyone Help Me With Route Editor ?
- Replies: 1
- Views: 493
- Tue Sep 03, 2002 7:13 pm
- Forum: [MSTS1] Route Building
- Topic: Curving Dynamic Track
- Replies: 5
- Views: 765
Chris Lay the track curving to the left, press T and then it will reverse and go to the right !! If it's not as you want it, remember to press T again, make the adjustment and then press T again. If you make adjustments without pressing T, you'll lose the rail joint and screw up the section you're l...
- Fri Aug 30, 2002 9:20 pm
- Forum: [MSTS1] Route Building
- Topic: Tearing of Landscape
- Replies: 7
- Views: 648
Guys, All is now clear ! This problem is either due to gaps (probably just 1 pixel wide) in the contours you have drawn OR a problem with TSTF's interpolator missing the presence of a particular pixel, during the final Fill process. Whilst the interpolator, as I have said, does still have defects, ...
- Fri Aug 30, 2002 9:58 am
- Forum: [MSTS1] Screenshots
- Topic: Screenshot competition
- Replies: 106
- Views: 13121
Screenshot
Here's my contribution............
Steve
[album 23175 scrgrb3.jpg]
Steve
[album 23175 scrgrb3.jpg]
- Fri Aug 30, 2002 8:36 am
- Forum: [MSTS1] Route Building
- Topic: Tearing of Landscape
- Replies: 7
- Views: 648
Mick
I've attached a screencapture of a typical area of interpolation showing the problem. It's not the only example in this fill that has occurred.
Hope this helps
Steve
<IMG width="461" height="463" SRC="http://album.atomic-systems.com/showPic ... /Terraform Stripes.jpg">
I've attached a screencapture of a typical area of interpolation showing the problem. It's not the only example in this fill that has occurred.
Hope this helps
Steve
<IMG width="461" height="463" SRC="http://album.atomic-systems.com/showPic ... /Terraform Stripes.jpg">
- Thu Aug 29, 2002 1:50 pm
- Forum: [MSTS1] Route Building
- Topic: Tearing of Landscape
- Replies: 7
- Views: 648
Tearing of Landscape
Hi Mick I've successfully used TSTF in the past to create the Talyllyn route and have just set out to start Ver2 of the route with a more accurate terrain profile. I've just finished a small area to test the latest version 471 and have found very bad "tearing" of the landscape after interploation. T...
- Tue Aug 27, 2002 5:03 pm
- Forum: 3D Studio Max AND Discreet GMax
- Topic: GMAX info
- Replies: 5
- Views: 1735