1. Have a look at http://msts.steam4me.net/tutorials/ig_route.html.
2. When selecting, drag the selection rectangle from top left to bottom right, not any other way.
Search found 581 matches
- Thu Jul 01, 2010 10:09 pm
- Forum: [MSTS1] Route Building
- Topic: Geometry Extractor Problems
- Replies: 1
- Views: 879
- Fri Jun 25, 2010 10:57 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: Share Your MSTS Settings!
- Replies: 24
- Views: 4088
Re: Share Your MSTS Settings!
Frame rates are comparable only if the same (preferably default) consist on the same (preferably default) route are used to compare PC hardware and the screen resolution used.
- Thu Jun 24, 2010 12:26 am
- Forum: [MSTS1] Help for Beginners
- Topic: Help needed understanding coding.
- Replies: 11
- Views: 2300
Re: Help needed understanding coding.
Nowt wrong with notepad in W7 or Vista, been using it ever since Vista went beta. No-one said there was anything *wrong* with Notepad: it's just that there are better/more versatile freeware editors out there ( if you have to chop wood, why use a blunt axe when you can use a sharp axe?" ) Do you ge...
- Wed Jun 23, 2010 10:47 pm
- Forum: [MSTS1] Help for Beginners
- Topic: Help needed understanding coding.
- Replies: 11
- Views: 2300
Re: Help needed understanding coding.
Also have a read of http://msts.steam4me.net/tutorials/ae_timetable.html.Bulman91 wrote: I can't seem to work out how this means a 10:29.09am and depart at 10:30:19 am
- Wed Jun 09, 2010 11:55 pm
- Forum: [MSTS1] Help for Beginners
- Topic: New cabview causes obstruction in view
- Replies: 3
- Views: 1165
Re: New cabview causes obstruction in view
I've tried mods in the Cab Editor but this has no effect. I then tried to modify the position statements in the .Eng files to try to adjust the views but without success... Maybe I missed something somewhere... Eye-point for cabview position is modified in the .cvf file, not the ENG file (head-out ...
- Thu Jun 03, 2010 6:18 am
- Forum: [MSTS1] Route Building
- Topic: Dynamic track problem! Help me!
- Replies: 4
- Views: 1602
Re: Dynamic track problem! Help me!
http://msts.steam4me.net/tutorials/end_end_vector.html may help.RZAmnt wrote:Yes, I try to rebuild track database, but Route editor send me another error message "vector-end-end, vector-nonvector" or something...
- Wed May 26, 2010 10:50 pm
- Forum: [RW] 3D Modelling
- Topic: 3D Canvas Tutorial Index
- Replies: 15
- Views: 35055
- Wed May 12, 2010 12:41 am
- Forum: [MSTS1] General MSTS Discussion
- Topic: Can anyone help
- Replies: 4
- Views: 808
Re: Can anyone help
Firefox: Tools | Options | Applications | Scroll Down to Winzip (for example_ and select "Save File" or if you wish to move things to other folders "Always Ask". Then Tools | Options | Downloads | You can select "Always Ask" or select a folder - I've set up a folder in the Documents folder entitled ...
- Fri May 07, 2010 7:33 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: timetables in msts
- Replies: 17
- Views: 3310
Re: timetables in msts
You can also do it manually by editing the relevant activity file. The times are all in seconds after midnight so a little maths is required. http://msts.steam4me.net/tutorials/ae_timetable.html discusses time in the AE and also has a link to a nifty little app that converts time of day to seconds ...
- Tue May 04, 2010 10:08 pm
- Forum: [MSTS1] Help for Beginners
- Topic: Error Message
- Replies: 2
- Views: 899
Re: Error Message
http://msts.steam4me.net/msts_errors.html - bookmark this page - you'll need it one day (most days?).neilgen2007 wrote: error message saying 'train world initalization failed'. Any ideas what this problem is? Thanks Neil.
Specific answer to question: http://msts.steam4me.net/msts_errors.html#twi
- Wed Apr 28, 2010 11:54 am
- Forum: [MSTS1] Activity Creation
- Topic: AI/Static consists won't show in AE
- Replies: 11
- Views: 16051
Re: AI/Static consists won't show in AE
Hi Glynphill70 wrote:You could have used this one
Correct me if I'm wrong, but doesn't that reset ALL HWRenderer keys, not just the AE keys?
- Tue Apr 27, 2010 11:54 pm
- Forum: [MSTS1] Help for Beginners
- Topic: Creating AI Trains
- Replies: 5
- Views: 1112
Re: Creating AI Trains
One question. Where in the Route folders is the information about AI traffic stored? http://msts.steam4me.net/tutorials/rt_fold.html explains what goes where. I cannot follow the Abacus text Have a look at the tutorials at http://msts.steam4me.net/tutorials/index.html#activities , especially http:/...
- Mon Apr 26, 2010 7:04 am
- Forum: [MSTS1] Route Building
- Topic: MSTS Slope Problem(Track "Y"keyboard)
- Replies: 2
- Views: 1492
- Mon Apr 26, 2010 7:00 am
- Forum: [MSTS1] Help for Beginners
- Topic: msts requests cd before running
- Replies: 5
- Views: 1247
- Sat Apr 24, 2010 12:04 am
- Forum: [MSTS1] General MSTS Discussion
- Topic: Operations Notebook Problem Help please.
- Replies: 10
- Views: 1400
Re: Operations Notebook Problem Help please.
Apologies for the error, no offence intended to the Creator. I'm sure no offence was meant nor felt by anyone. Origins tend to blur with the passage of time..... Otto has been of immense help to MSTS users the world over and is always quick to adopt tweaks and improvements; unfortunately, over time...