AndiS wrote:No idea about the .wav file.
I mean the signal blueprint. The sound is a child of the signal, and in the signal blueprint, this child must have the name ControlSound (if it is ControlSound in the script).
Ahaa, child, understand now
AndiS wrote:No idea about the .wav file.
I mean the signal blueprint. The sound is a child of the signal, and in the signal blueprint, this child must have the name ControlSound (if it is ControlSound in the script).
what is exactly, may I use that for sound? how to use If I canwarn"-- the name of an optional animation played before the gates are closed