Search found 237 matches

by Schmalspur
Wed Mar 25, 2009 1:05 am
Forum: [RS] Building Rolling Stock
Topic: Asea 1141
Replies: 28
Views: 12103

Re: Asea 1141

Very nice! I look forward to seeing this progress :)

Regards, Jack
by Schmalspur
Wed Mar 25, 2009 12:29 am
Forum: [RS] Route Building
Topic: Custom Items
Replies: 5
Views: 1538

Re: Custom Items

I'd recommend 3D Canvas, it's not very expensive and there is plenty of help and support available at their forums. I have used it for just over a year and I am getting on very well with it.

Regards, Jack
by Schmalspur
Tue Mar 24, 2009 10:03 pm
Forum: [RS] Scenery Creation
Topic: Twisted texture
Replies: 1
Views: 1412

Re: Twisted texture

I can't see the image, so I'm guessing as to the problem. You need to be in Screen Coordinates modeling mode ( http://www.3d-canvas.com/images/Button-MainToolbar-Coordinate-Screen.gif ), then point the view so it is looking strait at the faces that need texturing, then apply the texture. Does this h...
by Schmalspur
Mon Mar 23, 2009 12:03 pm
Forum: [RS] Cab View Creation
Topic: Prairie Cab
Replies: 63
Views: 47190

Re: Prairie Cab

Nice work! I look forward to seeing the finished article!

Regards, Jack
by Schmalspur
Sun Mar 22, 2009 5:22 pm
Forum: [RS] Building Rolling Stock
Topic: Class03
Replies: 43
Views: 15668

Re: Class03

Glad to hear you're still working on her Derek :)

Regards, Jack
by Schmalspur
Sun Mar 22, 2009 10:03 am
Forum: [RS] Scenery Creation
Topic: Nautical flavoured scenery objects...
Replies: 143
Views: 34041

Re: Nautical flavoured scenery objects...

Looks gorgeous! I especially like the textures on the hull! :)

Regards, Jack
by Schmalspur
Sun Mar 22, 2009 10:00 am
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

Thanks Pete, will give that a try. I couldn't find any size spec in the DevDocs, I even tried the lofted geometry doc for this info.

Kindest Regards, Jack
by Schmalspur
Sat Mar 21, 2009 11:44 pm
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

300x100pixels for it, the error says can't create d3d file 86 x 36. I don't understand what the error is as it doesn't say and numbers mean nothing to me.

Thanks,

Regards, Jack
by Schmalspur
Sat Mar 21, 2009 9:51 pm
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

Ok, I'm getting there just need to add some 3d sleepers. My issue now is, 1. How do I change the gauge of the turnout, it is standard gauge though it uses my rail model and ballast model? 2. Every time I try and export the Track Section with the texture for the "SuperSleepers" the d3d converter thro...
by Schmalspur
Sat Mar 21, 2009 9:51 am
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

I'll have a play with mapping the textures left and right at work today, Hopefully I can figure this out!
by Schmalspur
Fri Mar 20, 2009 10:46 pm
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

So the height of the texture say 512pixels should represent the length of the 4 meter long track section and any side space is not used? Here's a diagram to help me explain,

Image

Regards, Jack
by Schmalspur
Fri Mar 20, 2009 9:37 pm
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

Atleast the Buffers work! :D

Image

Regards, Jack
by Schmalspur
Fri Mar 20, 2009 8:49 pm
Forum: [RS] Screenshots
Topic: vagon Europe model "ROOS"
Replies: 8
Views: 2510

Re: vagon Europe model "ROOS"

Very nice!!! We could do with more European stock.

Regards, Jack
by Schmalspur
Fri Mar 20, 2009 7:39 pm
Forum: [RS] Scenery Creation
Topic: Invisible Track
Replies: 28
Views: 8018

Re: Invisible Track

Progress has been made, I have the model in!

How does KRS texture the track? It seems to ignore any mapping? Will it only place a full texture on top with no mapping?

Image

Regards, Jack
by Schmalspur
Thu Mar 19, 2009 11:35 pm
Forum: [RS] Building Rolling Stock
Topic: Something to play with this weekend
Replies: 10
Views: 3425

Re: Something to play with this weekend

Very nice mate! :)

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