Search found 307 matches
- Sun Dec 09, 2007 3:28 pm
- Forum: 3D Crafter
- Topic: Problem importing 3ds files.
- Replies: 3
- Views: 1107
Re: Problem importing 3ds files.
The main problem is when I try to export a model of track for junction section in RS. This scene must have 2 objects, rail and ballast and the pivot of both objects must to be in same point, in 3D Studio MAX I can to build those object and put its pivots in the correct position, but when i import th...
- Sat Dec 08, 2007 7:34 pm
- Forum: 3D Crafter
- Topic: Problem importing 3ds files.
- Replies: 3
- Views: 1107
Problem importing 3ds files.
Hi! I have a problem importing 3ds files in 3d canvas, the objets lose the original position of its pivot, for example, I build an objet in 3D studio max and I put its pivot in the top and left side of the objet, but when I import the objet in 3d canvas the pivot is centered in the objets. How can I...
- Thu Dec 06, 2007 5:27 pm
- Forum: [RS] Route Building
- Topic: Creating Track
- Replies: 36
- Views: 7643
Re: Creating Track
Is there a value in the track rule to change and to solve this problem?
For example the gauge value?
Thanks.
For example the gauge value?
Thanks.
- Wed Dec 05, 2007 1:52 am
- Forum: [RS] Route Building
- Topic: Creating Track
- Replies: 36
- Views: 7643
Re: Creating Track
Nice pics!!!! Hi! I have been trying to build a track section with 3D sleepers and I got this: http://img380.imageshack.us/img380/867/4122007221651ah7.jpg The track has a gauge of 1.67 M this kind of track's gauges you find in Chile, Argentina, India, Pakistan, etc. I still have not put the small ob...
- Mon Dec 03, 2007 6:47 pm
- Forum: [RS] Route Building
- Topic: 3D sleepers?
- Replies: 59
- Views: 15591
Re: 3D sleepers?
I got to build a track section with 3D sleepers using the middle population geometry in the track section blueprint, it's very easy and it looks very real, but...How can I to get the same operation in junctions sections? Population geometry only works in the main track sections but not in the juncti...
- Mon Dec 03, 2007 1:35 pm
- Forum: [RS] Route Building
- Topic: Creating Track
- Replies: 36
- Views: 7643
Re: Creating Track
the cross section cap isn't possible to be done without the update of the 3dcanvas exporter The cap file must to have 2 objets, Rail and Ballast. Is this the reason? I heard that 3D canvas can export 24 groups of objets, so I don't understand, maybe I am confussed and I am mixing 2 different things...
- Sat Dec 01, 2007 3:54 pm
- Forum: [RS] Route Building
- Topic: Creating Track
- Replies: 36
- Views: 7643
Re: Creating Track
Hi
At last I got my 3D Canvas.
Bremen, could you give me some tips to build a new track,
I followed yours steps, but the track is invisible inside the RS, i don't know what i am doing wrong.
Please, make a small guide for us, step by step.
Thanks.
At last I got my 3D Canvas.
Bremen, could you give me some tips to build a new track,
I followed yours steps, but the track is invisible inside the RS, i don't know what i am doing wrong.
Please, make a small guide for us, step by step.
Thanks.
- Fri Nov 30, 2007 4:29 pm
- Forum: [RS] General RS Discussion
- Topic: Animated Level Crossings
- Replies: 12
- Views: 2961
Re: Animated Level Crossings !!!!!!!!
Thanks for your answer, Derek. 
- Fri Nov 30, 2007 3:49 pm
- Forum: [RS] General RS Discussion
- Topic: Animated Level Crossings
- Replies: 12
- Views: 2961
Re: Animated Level Crossings !!!!!!!!
I think that to build animated level crossings shouldn't be too hard, but the problem are the cars passing across them anyway. Is there a script to set the cars moving? Maybe with a script it's possible that cars stop in front of a level crossing. Derek, adam, some words about it? Thanks :wink: Repp...
- Wed Nov 28, 2007 4:13 pm
- Forum: [RS] Route Building
- Topic: Distant Mountains???
- Replies: 35
- Views: 8668
Re: Distant Mountains???
Is 5000 M the maximum distance?RSderek wrote: The draw distance for terrain in Rail Simulator is around 5000M
Wich Set Up? Whole hardware set up? Graphic Card set up? Personal set up in RS options?RSderek wrote: depending on your machine set up.
Thank you Derek.
- Tue Nov 27, 2007 7:19 pm
- Forum: [RS] Help for Beginners
- Topic: No CD hack/fix
- Replies: 12
- Views: 3648
Re: No CD hack/fix
....hardly causing any harm tho just trying to save the hassle of putting the dvd in every time i want to use railsim Perhaps I could suggest a possible scenario to explain why this is not the case. Someone posts a link to where a hack can be obtained that contravenes the licence agreement every Ra...
- Tue Nov 27, 2007 4:55 pm
- Forum: [RS] Help for Beginners
- Topic: No CD hack/fix
- Replies: 12
- Views: 3648
Re: No CD hack/fix
There is a solution for that too.overmarze wrote:Hey dont think you can use the dev tools with the no cd hack.
The RS legends have desinged the tool to work with the cd
- Mon Nov 26, 2007 9:15 pm
- Forum: [RS] Route Building
- Topic: 3D sleepers?
- Replies: 59
- Views: 15591
Re: 3D sleepers?
Thankyou Derek.RSderek wrote: I'll get him to write a short piece and I'll post it in the morning.
- Mon Nov 26, 2007 8:42 pm
- Forum: [RS] Route Building
- Topic: 3D sleepers?
- Replies: 59
- Views: 15591
Re: 3D sleepers?
Adam, could you give us a small guide to create this kind of tracks, with 3D sleepers of course.
Thank.
Thank.
- Sat Nov 24, 2007 7:06 pm
- Forum: [RS] Route Building
- Topic: Distant Mountains???
- Replies: 35
- Views: 8668
Re: Distant Mountains???
Please!bigvern wrote:Adam, Derek - any info on Draw distance or the Distant mountains issue, please?