Search found 192 matches

by jaapsloot
Tue Feb 02, 2010 2:05 pm
Forum: [RW] General RW Discussion
Topic: Project Platform
Replies: 403
Views: 67876

Re: Project Platform

Hi

I you think you need it, you can also include the animated level crossings

Please PM me if you are intrested


Jaap
by jaapsloot
Mon Feb 01, 2010 3:29 pm
Forum: [RW] Signalling
Topic: Using Rail Simulators in RailWorks.
Replies: 19
Views: 7407

Re: Using Rail Simulators in RailWorks.

Could you do the script then?


Jaap
by jaapsloot
Sun Jan 31, 2010 7:48 pm
Forum: [RW] Videos
Topic: Pendolino on the WCML
Replies: 12
Views: 2890

Re: Pendolino on the WCML

The pendolino uses scripts that only work in the latest versions of Railworks, so it probably will not work in RS


Jaap
by jaapsloot
Sun Jan 31, 2010 11:36 am
Forum: [RW] Sounds
Topic: Rail Works Station Sounds/Station Train Announcements
Replies: 46
Views: 31993

Re: Rail Works Station Sounds/Station Train Announcements

You can get some sound at http://mullys.webs.com/
Scroll down to "New for RW route builders"

Jaap
by jaapsloot
Tue Jan 26, 2010 3:10 pm
Forum: [RW] Screenshots
Topic: Wales & Borders Railworks
Replies: 722
Views: 203043

Re: Wales & Borders Railworks

There are now updated to the 'old' files, so you should be able to install it over the previous version

Jaap
by jaapsloot
Mon Jan 25, 2010 2:13 pm
Forum: [RW] Screenshots
Topic: Wales & Borders Railworks
Replies: 722
Views: 203043

Re: Wales & Borders Railworks

Hi Dave,

If you had the 1.0 (RS) version installed, it indeed didn't show the textures

Jaap
by jaapsloot
Sun Jan 17, 2010 8:03 pm
Forum: [RW] General RW Discussion
Topic: Paul Barnett's embankments
Replies: 8
Views: 1116

Re: Paul Barnett's embankments

Also available on RW-trainsim.co.uk

Jaap
by jaapsloot
Thu Jan 14, 2010 5:45 pm
Forum: [RW] Scenic Item Creation
Topic: Problem Bleuprint > missing textures folder in path
Replies: 4
Views: 1212

Re: Problem Bleuprint > missing textures folder in path

The store in in the textures folder, you'll have to tick "Export with namespaces" in the exporter

Jaap
by jaapsloot
Sun Jan 10, 2010 11:14 am
Forum: [RW] General RW Discussion
Topic: W&B 3.1b missing assets
Replies: 418
Views: 57242

Re: W&B 3.1b missing assets

Hi Martin

Have you installed version 1.1?
You can also copy the mentioned textures from \railworks\Assets\Kuju\RailSimulator\RailNetwork\LevelCrossings\textures to \railworks\Assets\jjasloot\Levelcrossings\textures

Jaap
by jaapsloot
Fri Jan 08, 2010 5:06 pm
Forum: [RW] Route Building
Topic: High Speed Country Line: BETA 2 OUT NOW
Replies: 38
Views: 6390

Re: WIP - High Speed Country Line (HSCL)

Thank you

You can get animated ones over at RWTS

Jaap
by jaapsloot
Thu Jan 07, 2010 5:36 pm
Forum: [RW] Route Building
Topic: High Speed Country Line: BETA 2 OUT NOW
Replies: 38
Views: 6390

Re: WIP - High Speed Country Line (HSCL)

Hi

It indeed is OK to pack up the Level Crossings
Thanks for using it

Jaap
by jaapsloot
Tue Jan 05, 2010 3:44 pm
Forum: [RW] General RW Discussion
Topic: Suggestion re Assets
Replies: 175
Views: 17738

Re: Suggestion re Assets

I wouldn't use the PI files, I you download an assetpack, like the one with the Coalburn Trench (Nice route), you'll already have several assets without the normal PI file, I think you should use the bin files with their respective sizes (or Checksums????)

Jaap
by jaapsloot
Sun Jan 03, 2010 1:04 pm
Forum: [RW] General RW Discussion
Topic: Suggestion re Assets
Replies: 175
Views: 17738

Re: Suggestion re Assets

Maybe RW should have a look at the Trainz system Give every assets a unique number that's the same everywhere Maybe make a central downloadsystem, or at least an index where people can download the assets (also sites beside UKTS) Then problem with a DVD is that you can't easily update it, maybe we c...
by jaapsloot
Sat Jan 02, 2010 11:07 am
Forum: [RW] General RW Discussion
Topic: Can anyone help me to install these assets?
Replies: 11
Views: 1502

Re: Can anyone help me to install these assets?

[uktsfile 22016] I had difficulties with this one. You have to run the .exe file after unzipping the download but when running the .exe on my Vista 64 PC the .exe created the two readme files but then hung up and failed to create the actual assets. I gave up after about three tries and went back to...
by jaapsloot
Wed Dec 23, 2009 4:51 pm
Forum: [RW] General RW Discussion
Topic: W&B 3.1b missing assets
Replies: 418
Views: 57242

Re: W&B 3.1b missing assets

So I was right, the version Ghostcav used is included with the class 66 addon

Jaap

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