Hi
I you think you need it, you can also include the animated level crossings
Please PM me if you are intrested
Jaap
Search found 192 matches
- Tue Feb 02, 2010 2:05 pm
- Forum: [RW] General RW Discussion
- Topic: Project Platform
- Replies: 403
- Views: 67876
- Mon Feb 01, 2010 3:29 pm
- Forum: [RW] Signalling
- Topic: Using Rail Simulators in RailWorks.
- Replies: 19
- Views: 7407
Re: Using Rail Simulators in RailWorks.
Could you do the script then?
Jaap
Jaap
- Sun Jan 31, 2010 7:48 pm
- Forum: [RW] Videos
- Topic: Pendolino on the WCML
- Replies: 12
- Views: 2890
Re: Pendolino on the WCML
The pendolino uses scripts that only work in the latest versions of Railworks, so it probably will not work in RS
Jaap
Jaap
- Sun Jan 31, 2010 11:36 am
- Forum: [RW] Sounds
- Topic: Rail Works Station Sounds/Station Train Announcements
- Replies: 46
- Views: 31993
- Tue Jan 26, 2010 3:10 pm
- Forum: [RW] Screenshots
- Topic: Wales & Borders Railworks
- Replies: 722
- Views: 203043
Re: Wales & Borders Railworks
There are now updated to the 'old' files, so you should be able to install it over the previous version
Jaap
Jaap
- Mon Jan 25, 2010 2:13 pm
- Forum: [RW] Screenshots
- Topic: Wales & Borders Railworks
- Replies: 722
- Views: 203043
Re: Wales & Borders Railworks
Hi Dave,
If you had the 1.0 (RS) version installed, it indeed didn't show the textures
Jaap
If you had the 1.0 (RS) version installed, it indeed didn't show the textures
Jaap
- Sun Jan 17, 2010 8:03 pm
- Forum: [RW] General RW Discussion
- Topic: Paul Barnett's embankments
- Replies: 8
- Views: 1116
- Thu Jan 14, 2010 5:45 pm
- Forum: [RW] Scenic Item Creation
- Topic: Problem Bleuprint > missing textures folder in path
- Replies: 4
- Views: 1212
Re: Problem Bleuprint > missing textures folder in path
The store in in the textures folder, you'll have to tick "Export with namespaces" in the exporter
Jaap
Jaap
- Sun Jan 10, 2010 11:14 am
- Forum: [RW] General RW Discussion
- Topic: W&B 3.1b missing assets
- Replies: 418
- Views: 57242
Re: W&B 3.1b missing assets
Hi Martin
Have you installed version 1.1?
You can also copy the mentioned textures from \railworks\Assets\Kuju\RailSimulator\RailNetwork\LevelCrossings\textures to \railworks\Assets\jjasloot\Levelcrossings\textures
Jaap
Have you installed version 1.1?
You can also copy the mentioned textures from \railworks\Assets\Kuju\RailSimulator\RailNetwork\LevelCrossings\textures to \railworks\Assets\jjasloot\Levelcrossings\textures
Jaap
- Fri Jan 08, 2010 5:06 pm
- Forum: [RW] Route Building
- Topic: High Speed Country Line: BETA 2 OUT NOW
- Replies: 38
- Views: 6390
Re: WIP - High Speed Country Line (HSCL)
Thank you
You can get animated ones over at RWTS
Jaap
You can get animated ones over at RWTS
Jaap
- Thu Jan 07, 2010 5:36 pm
- Forum: [RW] Route Building
- Topic: High Speed Country Line: BETA 2 OUT NOW
- Replies: 38
- Views: 6390
Re: WIP - High Speed Country Line (HSCL)
Hi
It indeed is OK to pack up the Level Crossings
Thanks for using it
Jaap
It indeed is OK to pack up the Level Crossings
Thanks for using it
Jaap
- Tue Jan 05, 2010 3:44 pm
- Forum: [RW] General RW Discussion
- Topic: Suggestion re Assets
- Replies: 175
- Views: 17738
Re: Suggestion re Assets
I wouldn't use the PI files, I you download an assetpack, like the one with the Coalburn Trench (Nice route), you'll already have several assets without the normal PI file, I think you should use the bin files with their respective sizes (or Checksums????)
Jaap
Jaap
- Sun Jan 03, 2010 1:04 pm
- Forum: [RW] General RW Discussion
- Topic: Suggestion re Assets
- Replies: 175
- Views: 17738
Re: Suggestion re Assets
Maybe RW should have a look at the Trainz system Give every assets a unique number that's the same everywhere Maybe make a central downloadsystem, or at least an index where people can download the assets (also sites beside UKTS) Then problem with a DVD is that you can't easily update it, maybe we c...
- Sat Jan 02, 2010 11:07 am
- Forum: [RW] General RW Discussion
- Topic: Can anyone help me to install these assets?
- Replies: 11
- Views: 1502
Re: Can anyone help me to install these assets?
[uktsfile 22016] I had difficulties with this one. You have to run the .exe file after unzipping the download but when running the .exe on my Vista 64 PC the .exe created the two readme files but then hung up and failed to create the actual assets. I gave up after about three tries and went back to...
- Wed Dec 23, 2009 4:51 pm
- Forum: [RW] General RW Discussion
- Topic: W&B 3.1b missing assets
- Replies: 418
- Views: 57242
Re: W&B 3.1b missing assets
So I was right, the version Ghostcav used is included with the class 66 addon
Jaap
Jaap