Search found 58 matches

by wright1949
Tue Sep 22, 2015 11:04 am
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

Pity is with this couplers only train issue is that Railfan mode actually works. It's a shame it seems impossible to implement it in your own scenarios.
by wright1949
Tue Sep 22, 2015 10:51 am
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

Try this----don't worry about the lack of a HUD yet, we can look at that later. I think you will find posts suggesting working on a clone rather than the supplied scenario..... https://www.dropbox.com/s/5euy63jm0dg7rkx/RailFan.zip?dl=0 extract the contents of it (just a copy of the Churston scenario...
by wright1949
Tue Sep 22, 2015 9:27 am
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

Trains appearing as couplings only is usually down to a missing .Geo or simulation script, something I've not had in any 'train spotting' scenarios--admittedly I haven't played many but if it was such an 'age old problem' there'd be lots of posts about it in here. Have you been working on a clone o...
by wright1949
Tue Sep 22, 2015 8:41 am
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

What the Railfan mode does is remove the age old problem of trains appearing as couplers only to trainspotting scenarios. If you take the Churston scenario as an example. The train from Kingswear using the railfan mode appears as it should at your location. If you remove the railfan mode and put in ...
by wright1949
Mon Sep 21, 2015 9:20 pm
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

Is it possible to extend the ending time of a scenario. The New Railfan scenario at Churston is the one I am trying to extend.
by wright1949
Mon Sep 21, 2015 6:18 pm
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

I don't have such issues here. Maybe you are flying to far away from the starting point. But there is no reason to not place the invisible RailFan Loco on any siding track to avoid a fly away. Just beware of crossing AI traffic for that siding track. DTG uses a career scenario type to let user earn...
by wright1949
Mon Sep 21, 2015 3:45 pm
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

It is not a new feature. Just a new name for very old things. If you want to make an spotter scenario just do a normal scenario, set the gizmo to where you want to start, create your AI traffic and do not mark any train as player <- voila ...RailFanMode :drinking: Problem with that is the old issue...
by wright1949
Mon Sep 21, 2015 3:12 pm
Forum: [TS] General Discussion
Topic: New Railfan Scenario Mode
Replies: 58
Views: 11669

Re: New Railfan Scenario Mode

Has anyone set up the New Railfan mode yet with a new scenario?

Really struggling trying to get to grips with this feature. Any ideas gratefully received.
by wright1949
Wed Oct 12, 2011 5:57 pm
Forum: [RW] General RW Discussion
Topic: Update?
Replies: 73
Views: 18167

Re: Update?

I'm afraid for me the latest update 7.1 has turned a playable TS2012 in legacy or TSX mode into a stuttering unplayable sim now. So it's back to ver 6.7 to make it playable again. My specs are intel i7 ,2.67Ghz, 6.00GB Ram, ATI HD4800 card. Could you send an e-mail to RS.com support about this. The...
by wright1949
Wed Oct 12, 2011 3:09 pm
Forum: [RW] General RW Discussion
Topic: Update?
Replies: 73
Views: 18167

Re: Update?

I'm afraid for me the latest update 7.1 has turned a playable TS2012 in legacy or TSX mode into a stuttering unplayable sim now. So it's back to ver 6.7 to make it playable again. My specs are intel i7 ,2.67Ghz, 6.00GB Ram, ATI HD4800 card.
by wright1949
Sun Oct 09, 2011 1:23 pm
Forum: [TS] Route Building
Topic: Planned Routes
Replies: 235
Views: 148144

Re: Planned Routes

Any plans for the extension of the Somerset & Dorset to Bournemouth in the pipeline?
by wright1949
Sun Oct 09, 2011 9:34 am
Forum: [RW] General RW Discussion
Topic: New routes
Replies: 20
Views: 3966

Re: New routes

Any chance of the Somerset & Dorset route being extended to Bournemouth in the future?
by wright1949
Mon Sep 26, 2011 8:21 am
Forum: [RW] General RW Discussion
Topic: Train Simulator 2012 (Part 3)
Replies: 1471
Views: 233585

Re: Train Simulator 2012 (Part 3)

Am I doing somthing wrong, because apart from the uncoupling issue and that annoying download of .net every time I launch the game, it works ok for me, here's my specs if anybody is interested: Intel Core 2 Quad Q9400 @ 2.66GHz, 5GB ram, Nvidia GTX 260 with 896Mb Windows 7 Home Premium 64bit and I ...
by wright1949
Sun Sep 25, 2011 6:49 pm
Forum: [RW] General RW Discussion
Topic: Crawling AI
Replies: 19
Views: 4382

Re: Crawling AI

Yeah, I have had it, primarily messing up test scenarios I had created on my own route. I've also had some very weird behaviour with signals, basically AI trains stopping at clear signals and bringing the whole thing to a grinding halt. Am going to copy my route, delete the scenarios and create som...
by wright1949
Sun Sep 25, 2011 5:35 pm
Forum: [RW] General RW Discussion
Topic: Crawling AI
Replies: 19
Views: 4382

Re: Crawling AI

I am quite pleased with the upgrade, my 3 year old pc seems happy with the new game engine although I have to knock off the shadows to get the best performance, something a new graphics card and extra RAM I hope would address the problem. I have noticed when I use heads out or passenger views that ...

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