Search found 260 matches
- Tue Aug 21, 2007 8:35 am
- Forum: [RS] Pre-release Discussions
- Topic: Rail Simulator OFFICIAL release date
- Replies: 198
- Views: 85443
- Fri Aug 10, 2007 9:58 am
- Forum: [RS] Pre-release Discussions
- Topic: How are you feeling............
- Replies: 78
- Views: 12042
We thought that some clarification is required. :lol: Is that code for 'boss kicked my arse for being terse with the punters ?' Probably not, just my fertile imagination. Much better second response tho, I was confused until then. Thanks to this thread for my friday chuckle. I reckon no need to rus...
- Wed Jul 25, 2007 1:05 am
- Forum: [RS] Pre-release Discussions
- Topic: Maps
- Replies: 26
- Views: 5565
Yes nice tute. It's always amazing how someone makes something seem dead simple that I'd faffed around for days trying to get the hang of. I don't have 3D Max though. Putting up my 'Blender' hand again rah rah. It does nice models and can do normal maps easily. http://feeblemind.tuxfamily.org/dotcle...
- Wed Jul 25, 2007 12:52 am
- Forum: Microsoft Train Simulator 2
- Topic: Feedback for the developers.............
- Replies: 48
- Views: 14344
- Wed Jul 25, 2007 12:49 am
- Forum: Microsoft Train Simulator 2
- Topic: Graphics Worries
- Replies: 28
- Views: 9603
Another problem with large viewing distances is screen resolution. At a few miles most scenery is only a pixel or two in size. I'd also suggest that the FSX engine is going to need some prodding and tweaking to deliver good results for a train sim. Release date? I'll take bets on 1.5 to 2 years from...
- Wed Jul 25, 2007 12:32 am
- Forum: [RS] Pre-release Discussions
- Topic: Uh oh!
- Replies: 29
- Views: 8064
- Wed Jul 25, 2007 12:21 am
- Forum: [RS] Pre-release Discussions
- Topic: Rail Simulator Steam Locomotive Announcement
- Replies: 72
- Views: 20298
- Wed Jul 25, 2007 12:17 am
- Forum: [RS] Pre-release Discussions
- Topic: Does anyone know
- Replies: 3
- Views: 1584
- Wed Jul 25, 2007 12:14 am
- Forum: [RS] Pre-release Discussions
- Topic: Maps
- Replies: 26
- Views: 5565
Yeh I'd reckon so. Diffuse of course has to be included and opacity I assume is built in by default too. It's been a while since I read up but IIRC bump maps are 1D and normal maps are 3 axis (3D), and properly created normal maps require using a high poly model in the first place. Normal maps creat...
- Tue Jul 24, 2007 11:50 pm
- Forum: [RS] Pre-release Discussions
- Topic: Maps
- Replies: 26
- Views: 5565
- Sun Jun 24, 2007 6:58 pm
- Forum: [RS] Pre-release Discussions
- Topic: New trainsim like flightsim?
- Replies: 9
- Views: 2454
Re: New trainsim like flightsim?
I'd bet one is 3 months away, but the other closer to 3 years away. MSTS 'next' would seem to not be out of the design phase yet.Plimto wrote: about to arrive
- Fri Jun 22, 2007 5:09 am
- Forum: [RS] Pre-release Discussions
- Topic: question: gradients
- Replies: 20
- Views: 6528
- Fri Jun 08, 2007 5:09 am
- Forum: [RS] Pre-release Discussions
- Topic: Railway Simulator FAQ
- Replies: 37
- Views: 70704
- Fri Jun 08, 2007 3:46 am
- Forum: [RS] Pre-release Discussions
- Topic: 3DS Max Standard Materials
- Replies: 34
- Views: 7627
- Fri Jun 08, 2007 3:26 am
- Forum: [RS] Pre-release Discussions
- Topic: 3DS Max Standard Materials
- Replies: 34
- Views: 7627
For graphics work being a Gimp user I just noticed GimpShop ie 'The Gimp' hacked to be similar to photoshop http://plasticbugs.com/?page_id=294 If you’ve never used Photoshop before, you may not appreciate my GIMPshop hack. What I’ve done is renamed and reorganized GIMP’s tools, options, windows, an...
