Search found 694 matches
- Tue Apr 18, 2006 9:19 am
- Forum: [RS] Pre-release Discussions
- Topic: Website Update
- Replies: 79
- Views: 17791
While I am in no way against any kind of landscaping tools and automatisms, I am a bit sceptical about their value. It surely will help the beginners and casual route creator to create better and more realistic routes, however, I believe these tools will also create stereotypical landscapes in the h...
- Thu Apr 13, 2006 7:38 am
- Forum: [RS] Pre-release Discussions
- Topic: Railway Simulator FAQ
- Replies: 37
- Views: 70704
The idea was not to post to this thread, but let steampsi update the head entry when new information becomes available. I personally would appreciate if you would create new threads for your discussions. Maybe the admin can cleanup this thread a bit and move all non-relevant postings to another thre...
- Tue Apr 11, 2006 6:54 pm
- Forum: [RS] Pre-release Discussions
- Topic: Mac/vista?
- Replies: 15
- Views: 3304
Hi Andi, Bootcamp isn't an emulator, it is a dual boot loader. XP will run natively without an additional layer on the Apple machines. As long as there are video drivers that support the latest DirectX versions, any software should run. And since Apple uses PC video components for a longer time now,...
- Tue Apr 11, 2006 8:14 am
- Forum: [RS] Pre-release Discussions
- Topic: Lighting FX
- Replies: 5
- Views: 1710
Re: Lighting FX
HDR is probably not very difficult to implement (many games nowadays have it)... Hmm, I think that you completely underestimate the complexity to create a decent, fast rendering engine incorporating all the nice features modern graphic cards provide. HDR for example seems to require to handle textu...
- Mon Apr 10, 2006 11:43 am
- Forum: [RS] Pre-release Discussions
- Topic: Special Request
- Replies: 6
- Views: 1685
Rail Simulator is, according to Kuju, a complete new program with no code from the old Train Simulator. While it surely will have its own bugs, the degree of backward compatibility is a topic of its own, but I am quite sure that Kuju wouldn't copy a buggy behavior even if it would break compatibilit...
- Sun Apr 09, 2006 11:24 am
- Forum: [RS] Pre-release Discussions
- Topic: Website Update
- Replies: 79
- Views: 17791
Hi bigvern, I don't know exactly what happened back then in the Auran forum. When I first read about this, it was the news that you withdrew your whole site. But I know that people can be even thankless for stuff that they get for free. Payware is different, of course it is the people's right to com...
- Fri Mar 31, 2006 7:59 pm
- Forum: [RS] Pre-release Discussions
- Topic: Website Update
- Replies: 79
- Views: 17791
- Fri Mar 24, 2006 12:44 pm
- Forum: [RS] Pre-release Discussions
- Topic: Come on Kuju...
- Replies: 14
- Views: 4181
@scefhwil: 1) They shall not write into this thread, but on their site! :D :D :D 2) Sometimes I am one of them, but not in the moment. Reviewing the press releases, the last real details were given on November 4th last year. There was another announcement on January 20th about some technical aspects...
- Fri Mar 24, 2006 8:58 am
- Forum: [RS] Pre-release Discussions
- Topic: Come on Kuju...
- Replies: 14
- Views: 4181
- Thu Mar 23, 2006 10:44 pm
- Forum: [RS] Pre-release Discussions
- Topic: When this sim is released
- Replies: 3
- Views: 1726
- Tue Mar 21, 2006 2:04 pm
- Forum: [RS] Pre-release Discussions
- Topic: Which 3D Modelling Software?
- Replies: 33
- Views: 7372
Kuju promised to be open in respect to their file formats and I simply assume that this includes the format of the mesh files also. Besides the train software (MSTS, Trainz) there are many examples that openness and the ability of the end user to extend the program increases its value a lot, and I h...
- Mon Mar 20, 2006 8:26 pm
- Forum: [RS] Pre-release Discussions
- Topic: Pc spec
- Replies: 4
- Views: 1664
...I just wondered if it would be possible to speculate... Well, is it possible? Yes. Does it make sense? IMHO no. Anything that can be said for KRS at this point in time can be said for any other game in development: It likely will run reasonable on most machines and better on high end machines --...
- Thu Mar 16, 2006 2:09 pm
- Forum: [RS] Pre-release Discussions
- Topic: E3
- Replies: 10
- Views: 1999
- Thu Mar 16, 2006 12:57 pm
- Forum: [RS] Pre-release Discussions
- Topic: E3
- Replies: 10
- Views: 1999
- Thu Mar 16, 2006 9:32 am
- Forum: [RS] Pre-release Discussions
- Topic: Pick a route!
- Replies: 140
- Views: 31179
Just thought I would ask, will MSTS stock be compatible with MSTS 2? Just like Trainz. Please read the FAQ thread in this forum: A.8 Is KRS backwards compatible with MSTS ? Kuju position: Rail Simulator is a completely new game; based on a new engine with entirely new railroad simulation code and a...