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by leveritt
Mon May 09, 2016 8:14 pm
Forum: [MSTS1] Route Building
Topic: Listing DynaTrax sections used
Replies: 6
Views: 1864

Re: Listing DynaTrax sections used

DynaTrax v0.52 itself gives a list of shape files actually used alongside of the world files they are in...

regards,
charlie
by leveritt
Mon May 09, 2016 1:33 pm
Forum: [MSTS1] Route Building
Topic: Listing DynaTrax sections used
Replies: 6
Views: 1864

Re: Listing DynaTrax sections used

I'm using v0.52, and if I search the route \SHAPES folder for "DynaTrax*" I get the type of list you wish. Since I use BIN, the list begins with "DynaTrax-40000.s" and "DynaTrax-40000.sd" and goes up from there...

regards,
charlie
by leveritt
Wed Jul 29, 2015 12:56 pm
Forum: [MSTS1] General MSTS Discussion
Topic: MSTS Problem
Replies: 25
Views: 3340

Re: MSTS Problem

This is the first post I've seen that claims a success...
http://www.trainsim.com/vbts/showthread ... -Confirmed

regards,
charlie
by leveritt
Thu Feb 26, 2015 1:46 pm
Forum: [MSTS1] General MSTS Discussion
Topic: You’ve got to have a look at this!!!
Replies: 7
Views: 1249

Re: You’ve got to have a look at this!!!

It was uploaded here and trainsim.com August 2014, but so far no one on either site has made any activities for it or stock,if you want Danish \Swedish stock try here http://www.banbyggarna.se/msts/msts.htm or here ,www.trainsim.dk For activities I think you have to go into activity editor and crea...
by leveritt
Thu Dec 18, 2014 1:31 pm
Forum: [MSTS1] General MSTS Discussion
Topic: Anybody know anything about Dynatrax Please
Replies: 3
Views: 713

Re: Anybody know anything about Dynatrax Please

... you can also get v0.52b from trainsim.com (dynatrax.zip) If I may interject in regard to the Elvas Tower download: "This package contains the latest version of the Public Profiles from the former TrainSimFiles web site as well as the profiles necessary for converting dynamic track shapes to all...
by leveritt
Thu Dec 11, 2014 3:00 pm
Forum: [MSTS1] General MSTS Discussion
Topic: Route Riter Error
Replies: 19
Views: 3341

Re: Route Riter Error

I have recently started to receive the error message "You do not appear to have a Java runtime system on your PC, this program will not run until this is fixed. See my FAQ page". Perhaps you have not yet added a new "classes" folder to the latest update to Java that's in your program files. If that...
by leveritt
Tue Nov 11, 2014 2:56 pm
Forum: [MSTS1] General MSTS Discussion
Topic: MEP.
Replies: 54
Views: 11702

Re: MEP.

If you press the "Introductory Train Ride" button on the first screen after staring MSTS, you will start in the cab of a loco. After that the only control you have is to change views using the 1, 2, 3 etc. keys. To add a little extra to that, when you first pop in to the ITR, press F1 and then ESC ...
by leveritt
Wed Apr 09, 2014 12:30 pm
Forum: [MSTS1] Route Building
Topic: Curved points
Replies: 2
Views: 597

Re: Curved points

At first glance I appear to have curved points available but none of the shape files seem to exist for the A1tCrvdPt.... track sections. All of the A1tCrvdPt track shapes listed in the Standardized Global Tsection.dat are from Dietmar Jülich's track collection. "RWger_91.zip" can be found at thetra...
by leveritt
Sat Nov 09, 2013 4:17 pm
Forum: [MSTS1] Route Building
Topic: Smoke rises through roof.
Replies: 15
Views: 2541

Re: Smoke rises through roof.

I have the old problem of trying to prevent smoke rising through a roof....I have made the Ferry a "Tunnel" object, and added the additional line in the .sd file - ESD_Tunnel ( 800 0 2.5 13.0 0 ), but this hasn't helped....Does anyone have any other suggestions please? The most common way to do thi...
by leveritt
Mon Oct 28, 2013 12:22 pm
Forum: [MSTS1] Route Building
Topic: Using existing Dyna Trax
Replies: 7
Views: 2039

Re: Using existing Dyna Trax

seshy wrote:Is it correct the the programme for creating dynatrax is no longer available?
A link to v0.52 was supplied in my first post in this thread...

regards,
charlie
by leveritt
Thu Oct 24, 2013 6:27 pm
Forum: [MSTS1] Route Building
Topic: Using existing Dyna Trax
Replies: 7
Views: 2039

Re: Using existing Dyna Trax

Only suggestion I can make is to contact one of the route builders who have used UKFinescale. ccsdc (Dorset Coast) or bigant (Burton Derby). You may get the help and advice you need from these people. In addition to that, there's a guide in the download at this link that describes what Dynatrax rea...
by leveritt
Wed Sep 18, 2013 12:45 pm
Forum: [MSTS1] Route Building
Topic: Fuel Points in AE
Replies: 9
Views: 2068

Re: Fuel Points in AE

terrycunliffe wrote:The best way to do a .tdb rebuild is not to!
I certainly agree with that, and it has been many years since I last did one.

But I had not mentioned a tdb rebuild in this thread anyway. :) I only talked about normal, in-process tdb saves.

regards,
charlie
by leveritt
Tue Sep 17, 2013 8:23 pm
Forum: [MSTS1] Route Building
Topic: Fuel Points in AE
Replies: 9
Views: 2068

Re: Fuel Points in AE

I wonder if they'll still be there when I logon tomorrow! That's one of the problems that I've had with the route I mentioned. Everything can be OK, but several TDB saves later something drops out. As another example of perverseness, occasionally I've even had for instance a coal pickup change to w...
by leveritt
Tue Sep 17, 2013 1:03 pm
Forum: [MSTS1] Route Building
Topic: Fuel Points in AE
Replies: 9
Views: 2068

Re: Fuel Points in AE

I did have occasions when placing the fuel points that the Content values returned to 0.0 or similar, so I increased the value again. Quite possibly these have slipped to 0.0 again. All of this is just another frequently unrecognized quirk. "In the far distant future, MSTS Route Builders will be no...
by leveritt
Mon Sep 16, 2013 8:54 pm
Forum: [MSTS1] Route Building
Topic: Fuel Points in AE
Replies: 9
Views: 2068

Re: Fuel Points in AE

I've added several fuel points (water and coal) to the route and all work in activities, but many don't show up in AE. Is there a specific action or entry that will ensure all fuel points appear in AE? Or is there a limit to the number of fuel points that AE can handle? This happens more frequently...

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