Search found 10 matches

by studan
Wed Sep 17, 2008 10:25 am
Forum: [MSTS1] Route Building
Topic: New Route - White Void
Replies: 8
Views: 1473

Re: New Route - White Void

With being new to the "route Building" I was not aware of the "Bin Patch" but I have now visited the site and downloaded the patch - I have not installed it yet but will do in the near future when we return from Hols.

Thanks for the info

John
by studan
Sat Sep 13, 2008 9:40 am
Forum: [MSTS1] Route Building
Topic: New Route - White Void
Replies: 8
Views: 1473

Re: New Route - White Void

Thanks - I have moved the start tile as you said and this has recitified the situation - I can now see the full route tiles. I have noticed however that when I ran a test train over the track I have laid I again got to the point where the original "white void" started and it was there again. Reading...
by studan
Fri Sep 12, 2008 8:06 am
Forum: [MSTS1] Route Building
Topic: New Route - White Void
Replies: 8
Views: 1473

Re: New Route - White Void

Hi thanks for the replies - have opened the RE and checked the limits of the "tiles" 54.71460 - 54.51505 and in the west -3.61581 When I check this with the Geometry extractor this is what I anticipated and planned ie "west" and looking at the Quad-Tree towards the left hand side of the crossed squa...
by studan
Thu Sep 11, 2008 4:11 pm
Forum: [MSTS1] Route Building
Topic: New Route - White Void
Replies: 8
Views: 1473

New Route - White Void

Having recently retired I thought I would try and master building a route - my son lives up in Cockermouth so I chose the CKPR - Lakeland. I successfully laid out markers in Google and transferred these to the new route also purchased Demax and Mosaic and the terrain looked good in the editor file. ...
by studan
Wed Aug 20, 2008 8:20 am
Forum: [MSTS1] Help for Beginners
Topic: Route Editor - Track Section
Replies: 1
Views: 592

Route Editor - Track Section

On the route that I am building the "Track Section" selection tool now shows all the track which comes with MSTS and also others which has been included from games and downloads. To work through the list every time to make a selection is a pain - is there any way an individual can before hand select...
by studan
Mon Aug 18, 2008 6:44 pm
Forum: [MSTS1] Route Building
Topic: Dem Data - Demex
Replies: 2
Views: 815

Re: Dem Data - Demex

Thanks

John
by studan
Mon Aug 18, 2008 3:04 pm
Forum: [MSTS1] Route Building
Topic: Dem Data - Demex
Replies: 2
Views: 815

Dem Data - Demex

Have read the article on Terraform your route using dem data - however this looks as though it is not now available - does anyone know how to get a copy or any other similar software?
by studan
Mon Jan 01, 2007 5:03 pm
Forum: [MSTS1] Activity Creation
Topic: MSTS Activities
Replies: 4
Views: 669

Thanks - sorted - one day I'll become an expert!!!!!!!!!!!!!!!!!!!
by studan
Sun Dec 31, 2006 10:11 am
Forum: [MSTS1] Activity Creation
Topic: MSTS Activities
Replies: 4
Views: 669

MSTS Activities

Sorry for this - new to creating Activities - bit thick really, but here goes. When I create an activity (using East Coast Express) The time allowed by MSTS to travel between stations is quite short even when you travel at the top speed allowed. How can you increase the time allowed. I have tried in...
by studan
Mon Oct 07, 2002 7:01 pm
Forum: [MSTS1] Route Building
Topic: How do you install buildings which you have downloaded
Replies: 2
Views: 564

How do you install buildings which you have downloaded

I have downloaded some buildings and signals, and followed the instructions of where to place them. However when I open up the route editor and then look in the object box where all the track and buildings etc are they are not shown. I am trying to install additinal buildings on the Settle & Carlisl...

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