Search found 9 matches
- Sat Apr 08, 2017 10:15 am
- Forum: [TS] General Discussion
- Topic: 1A08 0509 Plymouth - London Paddington
- Replies: 29
- Views: 3007
Re: 1A08 0509 Plymouth - London Paddington
Any comments on expected memory load? Running with realistic AI from one end to the other seems optimistic given how often scenarios on this route give me trouble with memory even covering a portion of the Exeter/Cardiff to Paddington section.
- Sun Apr 02, 2017 7:16 am
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Re: Getting signals to show correct aspect
Yea I managed to get it working. I was probably not being as careful about testing in proper scenarios and was in fact suffering from editor scenario error though several times it was started from scratch, quit, restarted and had the same issue so I think part of it may have been setting wrong links...
- Sat Apr 01, 2017 11:24 pm
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Re: Getting signals to show correct aspect
Well I was sure I'd tried it many ways through the regular scenarios and not just in the editor. How thorough do you have to be? Is it enough to start the scenario from the editor, quit then press the replay button or do you have to quit the whole program and restart it? I'd done a bit of both (most...
- Sat Apr 01, 2017 4:12 pm
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Re: Getting signals to show correct aspect
I don't suppose someone wants to replicate my layout and see if the issue is not just localized to me?
- Sat Apr 01, 2017 11:06 am
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Re: Getting signals to show correct aspect
I've mocked up a simple diagram of the layout. Included are all the controlled signals with their links coloured. The blue zero denotes a 0T controlled signal on the outbound line. All others are 2Ts. Not included are simple auto signals on both mainline sections. Signal Layout.jpg I've already said...
- Sat Apr 01, 2017 9:47 am
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Re: Getting signals to show correct aspect
Is the signal that changes to green of another type as the ones following it? I guess so, and I wonder why this should be. The 4 nearest signals from the picture's perspective are controlled and the rest beyond are automatic. It just seems a normal arrangement when exiting platforms for the first f...
- Fri Mar 31, 2017 2:56 am
- Forum: [TS] Route Building
- Topic: Getting signals to show correct aspect
- Replies: 13
- Views: 1413
Getting signals to show correct aspect
I'm novice to route building and all that and have been slowly developing my understanding of how the systems work and their limitations with respect to reality. I've just run into a basic problem that I am almost resigned to thinking is impossible to fix despite it being a relatively simple layout....
- Wed Nov 26, 2014 11:00 am
- Forum: [TS] General Discussion
- Topic: RSC content: Power Lever Detents - game vs reality
- Replies: 2
- Views: 466
Re: RSC content: Power Lever Detents - game vs reality
I was thinking specifically tonight about the Class 158 included with the Liverpool-Manchester route. Three power notches above zero while the textures show that there should be seven.
- Wed Nov 26, 2014 5:43 am
- Forum: [TS] General Discussion
- Topic: RSC content: Power Lever Detents - game vs reality
- Replies: 2
- Views: 466
RSC content: Power Lever Detents - game vs reality
I've noticed with several RSC vehicles, in particular the Multiple Units, that they frequently offer fewer power detents than are shown by the textures in the cab. Can anyone account for this? My assumption is that its basically a result of them using some abbreviated development cycle for the rolli...