Search found 48 matches

by clkgtr
Tue Dec 01, 2015 2:21 am
Forum: [TS] Signalling
Topic: How to debug signal ?
Replies: 7
Views: 1568

Re: How to debug signal ?

Hi Andy
Thanks very much. I think I understand these codes.
I will try these code in my route to see the effects.
by clkgtr
Mon Nov 30, 2015 12:18 pm
Forum: [TS] Signalling
Topic: How to debug signal ?
Replies: 7
Views: 1568

Re: How to debug signal ?

Hi there After a month work ,I have found the reason why the signal is blocked when the train stops. It is not the problem of the control signals ,but the script written in the auto signal is wrong. signal prepared was written to signal unprepared. But now here is another problem.the code is like be...
by clkgtr
Thu Nov 26, 2015 3:01 pm
Forum: [TS] General Discussion
Topic: Southwest china highspeed route and CRH380A updated
Replies: 1
Views: 297

Southwest china highspeed route and CRH380A updated

Hi there The Southwest China Highspeed route and CRH380A have very important updates 1.The CTCS3 signalling system now is almost the same as it is in real, continuous braking technology has been added to the system and now you will drive these EMUs more accurately. Please visit https://www.youtube.c...
by clkgtr
Thu Oct 29, 2015 1:21 pm
Forum: [TS] Signalling
Topic: How to debug signal ?
Replies: 7
Views: 1568

Re: How to debug signal ?

If you are using the default scripts, you need to set DEBUG = true It is set to false near the definition of function DebugPrint. Have you altered the default scripts? If so, have you implemented something to close the signal if the train moves in the other direction. A standing train appears to th...
by clkgtr
Thu Oct 29, 2015 2:12 am
Forum: [TS] Signalling
Topic: How to debug signal ?
Replies: 7
Views: 1568

How to debug signal ?

Hi, I have a problem with my signal, this problem just happen in one station (Called A station) in my route. When in a scenario ,when my train need to stop at station A .When my train begin to enter the platfrom ,the signal in front of the platform(exit signal) is open (this is correct ),but when my...
by clkgtr
Fri Mar 20, 2015 2:52 am
Forum: [TS] Route Building
Topic: Create a new route using part of track data in old route?
Replies: 1
Views: 608

Create a new route using part of track data in old route?

Hi all, I want to create a new route ,but the start station is the same with another route which already finished. I don't want to lay tracks ,put signals and add scenery objects from blank because these are all done in an existing route. What my thought is copy the old route to an new route ,and de...
by clkgtr
Wed Mar 11, 2015 10:19 am
Forum: [TS] Building Rolling Stock
Topic: Engine script only used for player controlled trains
Replies: 3
Views: 1202

Re: Engine script only used for player controlled trains

Many thanks,guys
That helps me a lot.
the FPS was 16 ,now 40+
Great!
by clkgtr
Tue Mar 10, 2015 11:54 am
Forum: [TS] Building Rolling Stock
Topic: Engine script only used for player controlled trains
Replies: 3
Views: 1202

Engine script only used for player controlled trains

Hi there, recently I am making an loco, as the functions of the loco become more and more, the script is larger and larger. But if I put many locos in the scenario ,the FPS will drop very low. So I wonder if there is any way to make the engine script only used for Player controlled train,not usable ...
by clkgtr
Fri Jun 06, 2014 3:17 pm
Forum: [TS] General Discussion
Topic: Another highspeed train in progress- Chinese CRH380A
Replies: 0
Views: 253

Another highspeed train in progress- Chinese CRH380A

CRH380A is one of the widely used highspeed trains in China. And I am trying my best to rebuild it in TS2014. Here are some pics of this train in progress. Screenshot_Chengdu to Suining Highspeed_30.63365-104.13892_16-01-15.jpg Screenshot_Chengdu to Suining Highspeed_30.63742-104.14070_12-02-01.jpg ...
by clkgtr
Thu Jun 05, 2014 6:02 am
Forum: [TS] General Discussion
Topic: Gantry tool problem after update
Replies: 4
Views: 473

Re: Gantry tool problem after update

deltic009 wrote:We are aware, as are DTG due to support requests but putting in another won't do any harm...
http://forums.uktrainsim.com/viewtopic. ... 5&t=137755
Thanks ,so what I can do is just waiting for DTG to fix the bug. :cry:
by clkgtr
Thu Jun 05, 2014 12:48 am
Forum: [TS] General Discussion
Topic: Gantry tool problem after update
Replies: 4
Views: 473

Gantry tool problem after update

Hello After update , when I use the gantry tool to put on the track ,the gantry floats in the air unlike before it touched the ground. Anyone has the same problem? Please see the attached pics 1074271392-7fa2ef3383d1227e.jpg 10742713924f1c0f6270624a01.jpg 107427139273e28f800c405c75.jpg Thanks
by clkgtr
Sat Nov 16, 2013 6:32 am
Forum: [TS] General Discussion
Topic: Overspeed bugs?
Replies: 0
Views: 328

Overspeed bugs?

Hello guys, I have tried many times to find why this happen, that is when I played a scenario I created myself, I run on a section of track which speed limit is 160kph.I am not overspeed,but when I alternate different camrera views like 2,3,4 every time as I return back to the Cab view,there is an o...
by clkgtr
Tue Nov 12, 2013 1:38 am
Forum: [TS] General Discussion
Topic: Is it possible to disable some functions of a train?
Replies: 3
Views: 670

Re: Is it possible to disable some functions of a train?

Hello
Thanks very much, you helped me a lot.I will try it later in game.
Liu
by clkgtr
Mon Nov 11, 2013 2:25 am
Forum: [TS] General Discussion
Topic: Is it possible to disable some functions of a train?
Replies: 3
Views: 670

Is it possible to disable some functions of a train?

Hello, I am working on a scripted scenario of my route, I just think if there is a way to disable some functions of a train or not. For example ,a train has a cruise control ,but in a special scenario ,I just want to cruise control unable to use. I only found in scritped scenario ,it can lock all th...
by clkgtr
Fri Oct 18, 2013 6:08 am
Forum: [TS] General Discussion
Topic: Put my consist in Scenario editor caused game crash
Replies: 4
Views: 589

Re: Put my consist in Scenario editor caused game crash

Hello, The problem has been solved . After checking my script file ,the problem is I used LZB script,such as get track speed,but I did not disable these string at setup.So when I want to put the consist on track,it causes the game crash.(I don't know why) . And then I added a if....else string to ma...

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