Hi Andy
Thanks very much. I think I understand these codes.
I will try these code in my route to see the effects.
Search found 48 matches
- Tue Dec 01, 2015 2:21 am
- Forum: [TS] Signalling
- Topic: How to debug signal ?
- Replies: 7
- Views: 1568
- Mon Nov 30, 2015 12:18 pm
- Forum: [TS] Signalling
- Topic: How to debug signal ?
- Replies: 7
- Views: 1568
Re: How to debug signal ?
Hi there After a month work ,I have found the reason why the signal is blocked when the train stops. It is not the problem of the control signals ,but the script written in the auto signal is wrong. signal prepared was written to signal unprepared. But now here is another problem.the code is like be...
- Thu Nov 26, 2015 3:01 pm
- Forum: [TS] General Discussion
- Topic: Southwest china highspeed route and CRH380A updated
- Replies: 1
- Views: 297
Southwest china highspeed route and CRH380A updated
Hi there The Southwest China Highspeed route and CRH380A have very important updates 1.The CTCS3 signalling system now is almost the same as it is in real, continuous braking technology has been added to the system and now you will drive these EMUs more accurately. Please visit https://www.youtube.c...
- Thu Oct 29, 2015 1:21 pm
- Forum: [TS] Signalling
- Topic: How to debug signal ?
- Replies: 7
- Views: 1568
Re: How to debug signal ?
If you are using the default scripts, you need to set DEBUG = true It is set to false near the definition of function DebugPrint. Have you altered the default scripts? If so, have you implemented something to close the signal if the train moves in the other direction. A standing train appears to th...
- Thu Oct 29, 2015 2:12 am
- Forum: [TS] Signalling
- Topic: How to debug signal ?
- Replies: 7
- Views: 1568
How to debug signal ?
Hi, I have a problem with my signal, this problem just happen in one station (Called A station) in my route. When in a scenario ,when my train need to stop at station A .When my train begin to enter the platfrom ,the signal in front of the platform(exit signal) is open (this is correct ),but when my...
- Fri Mar 20, 2015 2:52 am
- Forum: [TS] Route Building
- Topic: Create a new route using part of track data in old route?
- Replies: 1
- Views: 608
Create a new route using part of track data in old route?
Hi all, I want to create a new route ,but the start station is the same with another route which already finished. I don't want to lay tracks ,put signals and add scenery objects from blank because these are all done in an existing route. What my thought is copy the old route to an new route ,and de...
- Wed Mar 11, 2015 10:19 am
- Forum: [TS] Building Rolling Stock
- Topic: Engine script only used for player controlled trains
- Replies: 3
- Views: 1202
Re: Engine script only used for player controlled trains
Many thanks,guys
That helps me a lot.
the FPS was 16 ,now 40+
Great!
That helps me a lot.
the FPS was 16 ,now 40+
Great!
- Tue Mar 10, 2015 11:54 am
- Forum: [TS] Building Rolling Stock
- Topic: Engine script only used for player controlled trains
- Replies: 3
- Views: 1202
Engine script only used for player controlled trains
Hi there, recently I am making an loco, as the functions of the loco become more and more, the script is larger and larger. But if I put many locos in the scenario ,the FPS will drop very low. So I wonder if there is any way to make the engine script only used for Player controlled train,not usable ...
- Fri Jun 06, 2014 3:17 pm
- Forum: [TS] General Discussion
- Topic: Another highspeed train in progress- Chinese CRH380A
- Replies: 0
- Views: 253
Another highspeed train in progress- Chinese CRH380A
CRH380A is one of the widely used highspeed trains in China. And I am trying my best to rebuild it in TS2014. Here are some pics of this train in progress. Screenshot_Chengdu to Suining Highspeed_30.63365-104.13892_16-01-15.jpg Screenshot_Chengdu to Suining Highspeed_30.63742-104.14070_12-02-01.jpg ...
- Thu Jun 05, 2014 6:02 am
- Forum: [TS] General Discussion
- Topic: Gantry tool problem after update
- Replies: 4
- Views: 473
Re: Gantry tool problem after update
Thanks ,so what I can do is just waiting for DTG to fix the bug.deltic009 wrote:We are aware, as are DTG due to support requests but putting in another won't do any harm...
http://forums.uktrainsim.com/viewtopic. ... 5&t=137755

- Thu Jun 05, 2014 12:48 am
- Forum: [TS] General Discussion
- Topic: Gantry tool problem after update
- Replies: 4
- Views: 473
Gantry tool problem after update
Hello After update , when I use the gantry tool to put on the track ,the gantry floats in the air unlike before it touched the ground. Anyone has the same problem? Please see the attached pics 1074271392-7fa2ef3383d1227e.jpg 10742713924f1c0f6270624a01.jpg 107427139273e28f800c405c75.jpg Thanks
- Sat Nov 16, 2013 6:32 am
- Forum: [TS] General Discussion
- Topic: Overspeed bugs?
- Replies: 0
- Views: 328
Overspeed bugs?
Hello guys, I have tried many times to find why this happen, that is when I played a scenario I created myself, I run on a section of track which speed limit is 160kph.I am not overspeed,but when I alternate different camrera views like 2,3,4 every time as I return back to the Cab view,there is an o...
- Tue Nov 12, 2013 1:38 am
- Forum: [TS] General Discussion
- Topic: Is it possible to disable some functions of a train?
- Replies: 3
- Views: 670
Re: Is it possible to disable some functions of a train?
Hello
Thanks very much, you helped me a lot.I will try it later in game.
Liu
Thanks very much, you helped me a lot.I will try it later in game.
Liu
- Mon Nov 11, 2013 2:25 am
- Forum: [TS] General Discussion
- Topic: Is it possible to disable some functions of a train?
- Replies: 3
- Views: 670
Is it possible to disable some functions of a train?
Hello, I am working on a scripted scenario of my route, I just think if there is a way to disable some functions of a train or not. For example ,a train has a cruise control ,but in a special scenario ,I just want to cruise control unable to use. I only found in scritped scenario ,it can lock all th...
- Fri Oct 18, 2013 6:08 am
- Forum: [TS] General Discussion
- Topic: Put my consist in Scenario editor caused game crash
- Replies: 4
- Views: 589
Re: Put my consist in Scenario editor caused game crash
Hello, The problem has been solved . After checking my script file ,the problem is I used LZB script,such as get track speed,but I did not disable these string at setup.So when I want to put the consist on track,it causes the game crash.(I don't know why) . And then I added a if....else string to ma...