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by gptech
Mon May 17, 2021 9:07 pm
Forum: [TS] General Discussion
Topic: Re-installing TS from back-up.
Replies: 14
Views: 422

Re: Re-installing TS from back-up.

Gary, I mentioned this in the opening post I'd disagre….you had items not appearing , and whilst those being absent from your installation would be a cause it isn't the only one. Have you identified any items involved and checked whether you have the relevant files in the directory/folder that the ...
by gptech
Mon May 17, 2021 1:03 am
Forum: [TS] General Discussion
Topic: AP Class 317 Pack Issue.
Replies: 3
Views: 265

Re: AP Class 317 Pack Issue.

Which route are you trying?
How are you going about creating the scenario?
by gptech
Mon May 17, 2021 12:55 am
Forum: [TS] General Discussion
Topic: Re-installing TS from back-up.
Replies: 14
Views: 422

Re: Re-installing TS from back-up.

I meant the Steam (which is the start (root) of the whole Railworks etc etc directory (folder) chain) These are the things that many still get confused about, and makes giving advice a nightmare. I *knew* you didn't mean the root of C: and was referring to either the Steam directory or the RailWork...
by gptech
Sun May 16, 2021 2:07 pm
Forum: [TS] General Discussion
Topic: Re-installing TS from back-up.
Replies: 14
Views: 422

Re: Re-installing TS from back-up.

johnrossetti wrote: Sun May 16, 2021 12:03 pm copy the Route directory
Do you mean the root directory John?
by gptech
Sun May 16, 2021 1:18 pm
Forum: [TS] General Discussion
Topic: Whatley Quarry - Re-Mastered
Replies: 9
Views: 452

Re: Whatley Quarry - Re-Mastered

RolandBP wrote: Sat May 15, 2021 1:25 am and is feed by a continous "Belt" running between the tracks. Is such an Asset available for Train Simulator?
There's this...

https://youtu.be/f9K3tvgGk7M

It's used in the freeware South West Wales route, so if it's of any use to you I'll track down who made it.
by gptech
Sun May 16, 2021 12:06 pm
Forum: [TS] General Discussion
Topic: Whatley Quarry - Re-Mastered
Replies: 9
Views: 452

Re: Whatley Quarry - Re-Mastered

Hatchet Hill loader at the rear, Kuju's ..\Assets\Kuju\RailSimulator\RailNetwork\TransferPoints\FuelPoints\CoalLoadUnload\Coal_LoadUnload.bin ("Freight - Coal Loading" in the assets listing) in the foreground. https://i.postimg.cc/W4SzPRK4/loaders.jpg Closest I can find that most folk will already h...
by gptech
Sun May 16, 2021 11:47 am
Forum: [TS] General Discussion
Topic: Whatley Quarry - Re-Mastered
Replies: 9
Views: 452

Re: Whatley Quarry - Re-Mastered

from the CreativeRail "East Midlands Coal" route and is called "CR Colliery Bulk Loader" it places okay on the track but it does not come with the 4 links to the track like it does at Ollerton, but even those don't appear to be recognised when setting up a scenario. Welcome to the world of chasing ...
by gptech
Sun May 16, 2021 2:20 am
Forum: [TS] Signalling
Topic: Yrk - Pbo Modern Signal problem
Replies: 15
Views: 246

Re: Yrk - Pbo Modern Signal problem

Let's go back a bit... I do have that lua file along with 142 other lua files in the same folder That's a good start, but having a file of the right name doesn't mean it's a working file of the right name. Double click it and open it with Notepad; can you read it? It doesn't matter if you can't unde...
by gptech
Sat May 15, 2021 10:49 pm
Forum: [TS] Signalling
Topic: Yrk - Pbo Modern Signal problem
Replies: 15
Views: 246

Re: Yrk - Pbo Modern Signal problem

749006 wrote: Sat May 15, 2021 12:06 pm The Signal on the Down Fast in Peterborough Station is strange
P449? What's the number of the next signal you come to as you head north?
by gptech
Sat May 15, 2021 10:34 pm
Forum: [TS] Signalling
Topic: Yrk - Pbo Modern Signal problem
Replies: 15
Views: 246

Re: Yrk - Pbo Modern Signal problem

749006 wrote: Fri May 14, 2021 5:44 pm The ones I looked at were but to make sure I deleted the TPWS Grid when I replaced the signal
Why? Where did anybody suggest doing that?
by gptech
Sat May 15, 2021 10:32 pm
Forum: [TS] Signalling
Topic: Yrk - Pbo Modern Signal problem
Replies: 15
Views: 246

Re: Yrk - Pbo Modern Signal problem

Probably a lot quicker to sort out the original problem... the Kuju signals work, always have done, so it'd be reasonable to assume that you have a problem specific to your PC. Whether that's a problem in just this one route or one that's propagated over a number of routes due to a duff asset would ...
by gptech
Sat May 15, 2021 10:28 pm
Forum: [TS] General Discussion
Topic: Whatley Quarry - Re-Mastered
Replies: 9
Views: 452

Re: Whatley Quarry - Re-Mastered

r
RolandBP wrote: Sat May 15, 2021 1:25 am There are a couple of Coal Loaders, but for me the view of "coal" being discharged spoils the effect.
Reskinning the coal to a more appropriate colour should take care of that….what's the full path and file name of what you're proposing to use and I'll have a wee look for you.
by gptech
Sat May 15, 2021 10:15 pm
Forum: [TS] General Discussion
Topic: Bored by driving the same old trains.....
Replies: 33
Views: 1461

Re: Bored by driving the same old trains.....

but have yet to find even a tutorial on swapping scenery Route Building Tools in the menu, click on the route you're working on and click the "Check Selected Route" button. Go pour a drink. Come back and RW Tools/TS Tools (hopefully) will have finished checking that the files referenced can be foun...
by gptech
Fri May 14, 2021 9:55 pm
Forum: [TS] Signalling
Topic: Yrk - Pbo Modern Signal problem
Replies: 15
Views: 246

Re: Yrk - Pbo Modern Signal problem

rfletcher72 wrote: Fri May 14, 2021 6:23 pm Could it be a clash between the Kuju, and the Pro signalling added in?
Probably not Richard, as the issue appeared before any signals were swapped for the RSC ones.
by gptech
Fri May 14, 2021 9:49 pm
Forum: [TS] General Discussion
Topic: Changing Loaded Weights of Rolling Stock?
Replies: 6
Views: 255

Re: Changing Loaded Weights of Rolling Stock?

Is there a rolling friction variable? There should be, look for something like this in the .bin file: <RollingFrictionCoefficient d:type="sFloat32" d:alt_encoding="000000402AA9433F" d:precision="string">0.0006</RollingFrictionCoefficient> <DryFriction d:type="sFloat32" d:alt_encoding="000000000000E...

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