Search found 3 matches
- Sun Aug 12, 2007 8:45 pm
- Forum: [RS] Pre-release Discussions
- Topic: Textures in the sim environment
- Replies: 14
- Views: 2927
Does this mean that using this editing function in the CSV script you could theoretically fill in texture blocks of say - one metre square? by changing the numbers in the script? I would rather it be just a tool available on screen, that you can just change the painting bush size of it....bit like t...
- Sun Aug 12, 2007 9:50 am
- Forum: [RS] Pre-release Discussions
- Topic: Textures in the sim environment
- Replies: 14
- Views: 2927
Eh? Not processing!
I don't know what you mean - 'CSV format'.
Whats that?
I don't know a lot about programming or such.
Whats that?
I don't know a lot about programming or such.
- Sat Aug 11, 2007 8:35 pm
- Forum: [RS] Pre-release Discussions
- Topic: Textures in the sim environment
- Replies: 14
- Views: 2927
Textures in the sim environment
Could someone who is in the know with the creation of KRS please tell me what the minimum size will be for the textures that you can 'paint' onto the terrain? Y'know...the colours and textures that make up the different kinds of grass in individual fields, or old coal, or gravel on the track bed, ro...