Search found 2 matches

by AristaM
Mon Jan 08, 2007 4:12 pm
Forum: [RS] Pre-release Discussions
Topic: Night time
Replies: 12
Views: 2962

Well, Flight Simulator, with its long release cycle, has always been designed such that, on release day, it wouldn't run properly on existing hardware with all the sliders maxed out. The benefit of this is that when you buy a new computer, say, 1 and 1/2 years later, your then 'old' game can actuall...
by AristaM
Tue Oct 31, 2006 8:51 am
Forum: [RS] Pre-release Discussions
Topic: Dual Core, Hyperthreading etc...
Replies: 13
Views: 2579

I think the use of the PhysX engine will effectivly cause Rail Simulator to use at least two threads, because IIRC the PhysX engine has to run in its own thread (because it's supposed to run on seperate hardware). If you don't have a PhysX extension card, this thread should happily run on the second...

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