Search found 8 matches
- Tue Aug 14, 2012 11:08 am
- Forum: [RW] General RW Discussion
- Topic: Shadow Bug & unable to Screenshot?
- Replies: 12
- Views: 2460
Re: Shadow Bug & unable to Screenshot?
Found it. A blue barrel. Although it's not a problem with the object, as it was only one of three barrels in the same location that was causing the shadow.
- Tue Aug 14, 2012 10:58 am
- Forum: [RW] General RW Discussion
- Topic: Shadow Bug & unable to Screenshot?
- Replies: 12
- Views: 2460
Re: Shadow Bug & unable to Screenshot?
I'm having the same problem. What asset was causing the shadow for you? I've got a suspicion that it could be the one of the cardboard box assets..
- Sat Mar 10, 2012 1:53 am
- Forum: [RW] General RW Discussion
- Topic: "Railworks just got serious" - New ECML route?
- Replies: 286
- Views: 90777
Re: "Railworks just got serious" - New ECML route?
My first run on this route I thought the scenery was boring and too similar - although I admit that I'm not that familliar with the area in real life and it may well be like this.. but I thought the similar of the Skelton Jn - Northallerton section of the ECML, until I got some decent scenarios made...
- Thu Nov 17, 2011 4:34 am
- Forum: [RW] Route Building
- Topic: Cockermouth, Keswick & Penrith - release info and feedback
- Replies: 196
- Views: 36266
Re: Cockermouth, Keswick & Penrith - release info and feedback
I have the same with the speed limits, route knowledge is probably the key really. Most of the stations along the line have a 15 mph limit and, knowing Ben's in depth and thorough research, they will more than likely be correct. I wasn't doubting the research of the route really, it just seems a bi...
- Thu Nov 17, 2011 12:58 am
- Forum: [RW] Route Building
- Topic: Cockermouth, Keswick & Penrith - release info and feedback
- Replies: 196
- Views: 36266
Re: Cockermouth, Keswick & Penrith - release info and feedback
First run on the CKPR. It didn't disappoint! A few things I noticed on my run from Penrith to the SBHH point at Troutbeck (yes, it's happening to me too!) 1)There's a floating signal on the WCML down goods loops (at Eamont?) just where the CKPR diverges: http://farm7.static.flickr.com/6229/635209126...
- Tue Nov 15, 2011 2:33 am
- Forum: [RW] Route Building
- Topic: Scenery Detailer
- Replies: 10
- Views: 1774
Re: Scenery Detailer
A very good effort there. hopefully someone will get in contact with you to utilise your talent. I must just add though, even though Cresston is freeware and it isn't really a huge deal that you have shown it, forum rules (and etiquette) dictate that you should really get permission from the route ...
- Mon Nov 14, 2011 1:16 pm
- Forum: [RW] Route Building
- Topic: Scenery Detailer
- Replies: 10
- Views: 1774
Scenery Detailer
I've been learning how to use the world editor for a few months now and I'm fairly confident in my abilities. I've spent the past couple of weeks doing a new section of the Cresston route (screenshots below). I've recently realised though that noone will ever see this but me. a) it's payware b) i di...
- Tue Oct 18, 2011 3:53 am
- Forum: [RW] Scenario Creation
- Topic: AI trains in Railworks 3
- Replies: 1
- Views: 1434
AI trains in Railworks 3
I've been making a scenario on the Portsmouth Direct Line with a Class 03 moving some stock into Portsmouth & Southsea bay platform 4. For those of you who know the line, the scenario starts off at Fratton Depot, the 03 runs light to the carriage sidings by Portsmouth & Southsea station, picks up th...