I have created my own route template and this may be of use to others wanting to do the same -
Creating your own route templateIn this tutorial, click on an image to see it bigger and clearer.
Something that is not obvious to many newcomers to RailWorks is that in order to create your own content (scenery, locos, route templates, etc), you have to set up some folders on your own computer first where the raw information is placed before turning it into a format that RailWorks can understand.
Most people creating content already will be conversant with the way this is done and also the need to have a good knowledge of how Windows files and folders are manipulated and used. In order to create a route template you will not need to go into so much detail but you will need to have some knowledge of file and folder manipulation.
The folder where all the action takes place is the Source folder. This should be found in the RailWorks folder like this -

If you cannot see a source folder then RailWorks has not created one so you will need to do this yourself. Simply create a new folder in the RailWorks folder as per the above screenshot.
The next layer down in the source folder is where you will place your own developer folder. You will usually ever only have one developer folder which should have a unique name. This is a shot of the next layer down in my Source folder -

You can see that in addition to my Acorn folder, there are a few others which relate to some bespoke assets I have created for other people. If they had created their own assets then they would have their own source folders on only their computers. We are only interested in the Acorn folder at this stage. Within the Acorn folder, the set up looks like this -

Each one of the next folders represents the place where I have grouped my models and route templates for each route I have built or I am building. Some of you will now start to recognise the format here as when RailWorks transfers your raw information to the main program, it basically places the converted model/route template/etc in a similar folder format in the RailWorks/Assets folder. This is then found when you use the object set filter to set what assets from each developer that you want to use in a route.
You need to create your route folder here for this Challenge. Something like My_Route_Challenge but using your route name
Getting back to my Source/Acorn/Denby_to_Boxford folder, this is set up in a standard format of empty folders that match the range of assets that you might be transerring to RailWorks. The detailed set up is shown in the WIKI -
http://www.railsimdownloads.com/wiki/ti ... e%20ManualYou do not need to worry about this at the moment though, but you will need to set up one folder which is the TemplateRoutes folder -

You can see the file path at the top of the window. It is important to note that folder and file names in your own folder should be in the format of Joined_By_An_Underscore or AllInOne format. The system will not work properly if you leave spaces between the words in the title.
This seems a good time for you to set up your own Source folder in this way. You will need to chose a name for yourself that is unique and likely to stay unique so that your assets do not clash with someone else who has chosen the same name as you. Check through your RailWorks/Asset folder to see what sort of names others have chosen.
When you have set up these folders, you now need to load up the Blueprint Editor from the front end of RailWorks -

Click on this button and the Blueprint editor will load - (Click on any image to see it bigger and clearer)

The file tree on the left is reading your source folder. You can see my folder reflected in the tree but you will only have the one file path. You now need to RIGHT click on the TemplateRoutes folder and chose a new route blueprint from the small window offered to you -

- and then click OK. This will bring up the actual Blueprint for you to fill in. The next shot shows what I filled in to the top half of the Blueprint for my route -

You will also need to fill in the same lines but with your details. Note that I have also renamed the Blueprint itself by right clicking on the file and renaming it to match my route. This is not essential and you could leave it with the name RailWorks gave it but it is up to you.
The next shot shows the lower half of the Blueprint which I have scrolled down to. I have only shown the Blueprint in two parts as I could not get all the detail in one screenshot.

You will see that the origin of the route is set in the top fields. I have chosen some arbitrary points somewhere in the South of England but if your route is based on a specific location, then those co-ordinates should be entered here with up to 10 decimal places (I think). I hope you can see the other entries in detail because you need to complete your Blueprint in EXACTLY the same way. This means that all wording should be the same, the slashes need to be facing in the same direction, the full stops should all be there, etc.
What you are doing is setting up the instructions to tell RailWorks where to get the information it needs to create your base route. These entries all refer to default Kuju files but the only other source of this type of information at the moment is the RSDL Island Line, terrain, weather and textures. For the purposes of our Challenge you can only use the Kuju files as they are default, the IslandLine (Isle of Wight) is a payware add-on and cannot be used but under other circumstances you could mix the sources of these items so that terrain could be referenced to the RSDL/Isle of Wight but the weather to Kuju, for example.
Those of you who are super clever, can create your own weather, terrain and texture files and refrence the Blueprint to those but that really is advanced stuff.
Having completed all the entries so that it all looks like my screenshot (only your route template name and Blueprint name will be different), hit the export button at the top and if all goes well you will get a report in the bottom window that tells you that there has been a successful build -

This screenshot shows what you are looking for. If you get this message then great, you have created your own route template, now hit the save button at the top which will save all of the details in case you need to create a new template.
If you do not get the successful build message, you should get a message indicating what the problem has been. Save the Blueprint anyway and try to fix whatever the problem is that has been indicated.
So what has happened? The source folder has done its job and if you now go to RailWorks/Assets/YourDeveloperName/YourRoute/TemplateRoutes you should see something like this -

These small files are your route templates.
Now fire up RailWorks and go the the route selection screen and click on New Route -

This then takes you to a screen where you choose which template you want to use to create you new route -

Find your new template, and click on it -

Type in the name of your route (as you want it to appear in the main route screen) and click on create. Now go back to the route selection screen and you will see your new route listed, click on it and run it. When it loads you will see something like this -

Looks bad, but all you need to do is open the object set filter and you will see that of all the developer assets avilable, only your box has been ticked. You now need go down the list and find Kuju and tick ONLY Rail Simulator and Rail Simulator US. You can also tick RSDL/Foliage and Castlerock/scenery. This will allow only the default RailWorks assets to be shown in your asset seletion list for use in your route as per the rules of this Challenge.

Now exit the route -

The next time you run the route you should see the green terrain as well as the sky and your route is now ready to start building in - NOT YET. Wait until the Challenge starts before placing anything.
If you are wanting to use DEM data then you must also wait until the challenge starts before you raise terrain this way. EDIT - 19/10/09 I have amended this sentence as the original wording was not correct.
You are now a developer for RailWorks with your own developer name and if you create more content for RailWorks then you will get it into the simulation from the source folder but using another type of Blueprint, depending on what you have created.
You can add your own route loading screen now if you wish at any time but if you wait a while I can put up some instructions for that as well.