I have started to build a locomotive, and now I wanna start to build the cabview. Regarding this I have a question; how do I link a animation (function) in the drivers cab to a child object in the engine blueprint? Do I need to do it by script, or is it a easier way to do it? For example I want to add a button to turn on/off lights for the foot steps on the outside - can I give the child object the same name as the animation in 3dc? Will RW take care of the rest or do I need to add some more like a script for it? I don't want to use the default functions that is linked to lights, bell, panto ++ since I will use these functions for something else. I'm thinking about functions that can only be operated by the animation/button inside the cab itself, and not the keyboard.
Thanks in advance!