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connorurry wrote:Just wanting to find out, will MSTS2 be able to play MSTS1 add-ons such as Dorset Coast v3, Yorkshire Coast, Tallyan Railway?
dkightley wrote:.
What can happen, though, is that model authors who have built rolling stock and scenery items will, if the have the original 3d design program source for the models, be able to increase the level of detail, re-texture and re-export them to the file format required by TS2. This can happen NOW if the original source is in 3DCanvas or GMax. I'm not sure if anyone has tried getting TSM created models exported to a format that the FSX utility can read.
dkightley wrote:This can happen NOW if the original source is in 3DCanvas or GMax.
dkightley wrote:I don't think I said the source HAD to be in either 3DCanvas or GMax. What I did say was that both of these programs currently have the capability of exporting directly into the modified DirectX file format that FSX uses...and TS2 will use as well.
I have no doubt that other 3d packages will have the capability built into them to export to this particular format....and also the capability of exporting to a format that 3DCanvas, GMax, or 3ds Max can read for subsequent exporting into FSX/TS2.
It may not be possible to transfer track layout, signal placements, scenery placement and ground textures over to TS2....although I won't put it past someone trying to create a utility to do so. But, as there are likely to be so many positional problems, I don't think anyone will try.
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