Microsoft Train Simulator 1

The original and first of a new generation released back in 2001, redefined what people expected from a Train Simulator. It wasn't perfect, but with enough tools provided and immense support from the rapidly growing community it is still being used 6 or more years later. Developed by Kuju and published by Microsoft.
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  • [MSTS1] Help for Beginners
    New to Microsoft Train Simulator 1? Here's a good place to start and find out what it's all about!
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    2931 Topics
    22313 Posts
    Last post by slipperman12 View the latest post
    on Sun May 14, 2017 8:32 am
  • [MSTS1] General MSTS Discussion
    General MSTS related discussion that doesn't really fit into any of the other specific forums.
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    19961 Topics
    210073 Posts
    Last post by alanturk View the latest post
    on Tue May 23, 2017 8:35 pm
  • [MSTS1] MSTS Running under Windows 10
    Information for Experts and Users on running of MSTS under Windows 10. The hardware combinations that work and more importantly the combinations that are proven NOT to work.
    14 Topics
    227 Posts
    Last post by johny View the latest post
    on Tue May 23, 2017 7:47 am
  • [MSTS1] MSTSbin
    A fantastic patch for MSTS 1 that adds immense extra capabilities and fixes. See more at http://mstsbin.uktrainsim.com
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    553 Topics
    4897 Posts
    Last post by MrArtySim06 View the latest post
    on Mon Aug 17, 2015 3:56 pm
  • [MSTS1] Screenshots
    Screenshots of MSTS and assorted related tools in action!
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    6816 Topics
    78957 Posts
    Last post by 117305 View the latest post
    on Sun Jan 08, 2017 10:46 pm
  • [MSTS1] Videos
    Videos of MSTS in action! Use a tool such as http://www.fraps.com/ if you wish to make your own!
    Moderator: Moderators
    236 Topics
    838 Posts
    Last post by bonan View the latest post
    on Mon Feb 15, 2016 9:13 pm
  • [MSTS1] Route Building
    The MSTS 1 Route Editor can be a beast to use, but it's capable of some amazing results, here you can talk with the wizards that are building some of the fantastic routes available and learn how to make your own.
    Moderator: Moderators
    4377 Topics
    52162 Posts
    Last post by rufuskins View the latest post
    on Mon May 22, 2017 7:31 am
  • [MSTS1] Building Rolling Stock
    Learn the finer points of making your own engines and wagons!
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    2646 Topics
    31578 Posts
    Last post by DarwinS View the latest post
    on Sat Apr 29, 2017 4:24 pm
  • [MSTS1] Activity Creation
    The MSTS Activity Editor allows you to make your own activities, or missions, for the player to complete. This is also how you can get lots of other trains running while you drive yours!
    Moderator: Moderators
    3236 Topics
    24210 Posts
    Last post by slipperman12 View the latest post
    on Mon May 15, 2017 5:37 pm
  • [MSTS1] Cab View Creation
    Cabs in MSTS are based on three 2D images (left, front and right) along with some flicker-book style animated graphics to allow the controls to appear to move. Some amazing results can be achieved when you learn how to do it properly though!
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    439 Topics
    2995 Posts
    Last post by DarwinS View the latest post
    on Fri Jan 20, 2017 8:12 pm
  • [MSTS1] Scenery Creation
    A little flower, a small tree, a multi storey car park, a cottage - whatever you do, even the simplest bit of scenery can make a big difference to a route.
    Moderator: Moderators
    282 Topics
    1842 Posts
    Last post by mrmosky View the latest post
    on Wed May 17, 2017 8:54 pm
  • [MSTS1] Sounds
    The SMS sound system in MSTS 1 has been quite well understood for some time, but there are still new things being learned as well as a wealth of information about what's already known that you can learn here.
    Moderator: Moderators
    869 Topics
    4784 Posts
    Last post by slipperman12 View the latest post
    on Tue Feb 21, 2017 6:20 pm
  • [MSTS1] Physics
    Getting the physics right is essential for the simulation, having an 0-6-0 tank engine with the hauling power of a Class 66 just ruins the fun!
    Moderator: Moderators
    499 Topics
    4071 Posts
    Last post by seltzernoob View the latest post
    on Sun Aug 09, 2015 12:48 am
  • [MSTS1] Texture Creation
    Once you have a shape (see 3D Modelling), you need to colour it in and doing that well can make all the difference between an average model and a drop dead stunning one! Learn the tricks of the trade!
    Moderator: Moderators
    441 Topics
    2457 Posts
    Last post by NiallGray View the latest post
    on Sun Nov 30, 2014 8:42 pm
  • [MSTS1] 3D Modelling

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    37 Topics
    165 Posts
    Last post by johny View the latest post
    on Mon Jun 27, 2016 1:04 pm
  • [MSTS1] UKFinescale Track
    Tim Booth created an absolutely stunning track system for MSTS called UKFineScale (aka UKFS). Accurate track profiles, hyper detailed track pieces and points etc make for stunning routes, before you even start thinking about scenery!
    Moderator: Moderators
    428 Topics
    3024 Posts
    Last post by mrmosky View the latest post
    on Wed Feb 08, 2017 12:01 pm
  • [MSTS1] XTracks Track
    Created by Okrasa Ghia as a set of extended track pieces designed to coincide with the default track that comes with MSTS, XTracks has become one of the most essential additions that you must have on your machine since most routes make use of it.
    Moderator: Moderators
    87 Topics
    432 Posts
    Last post by timothyedwinskinner View the latest post
    on Fri Jan 13, 2017 12:49 am
  • [MSTS1] MSTS under VISTA or Windows 7
    Are you trying to run MSTS 1 under Microsoft Windows Vista or Windows 7? People are largely having a lot of success but there are a lot of lessons to be learned. Share your experiences and ask questions here!
    Moderator: Moderators
    291 Topics
    2385 Posts
    Last post by ashgray View the latest post
    on Fri Sep 09, 2016 2:24 pm
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